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Post Author Forum Replies Views Posted [asc]
    Thread: Transferring Items from Different Maps
Post: RE: Transferring Items from Different Maps

Okay, thanks guys! It worked! :)
TimmayIsHawt Development Support 9 5,082 08-15-2011, 12:49 AM
    Thread: Shadow Lights (Again)
Post: RE: Shadow Lights (Again)

Hmm... okay I tried recreating it. It didn't work. I don't understand wny it's not working, I mean I did everything I did when I first created it.
TimmayIsHawt Development Support 5 3,305 08-15-2011, 12:05 AM
    Thread: Shadow Lights (Again)
Post: RE: Shadow Lights (Again)

Uh... I'm using a spotlight. I just want it to cast a shadow. Even without the gobo it doesn't work. D:
TimmayIsHawt Development Support 5 3,305 08-14-2011, 11:32 PM
    Thread: Shadow Lights (Again)
Post: Shadow Lights (Again)

Yeah so I've been having this problem with the cast shadow. So, someone told me to add a gobo to it, which I did, and it worked. But whenever I do a small change on that map, save the map, and then te...
TimmayIsHawt Development Support 5 3,305 08-14-2011, 11:17 PM
    Thread: Question about PathNodes for enemies
Post: RE: Question about PathNodes for enemies

Okay thanks :D
TimmayIsHawt Development Support 4 3,412 08-14-2011, 10:37 PM
    Thread: Question about PathNodes for enemies
Post: Question about PathNodes for enemies

I was wondering, do enemies go in an order when they go through different path nodes or do they just go in a random order?
TimmayIsHawt Development Support 4 3,412 08-14-2011, 10:24 PM
    Thread: Transferring Items from Different Maps
Post: RE: Transferring Items from Different Maps

if it doesn't work, how will I be able to do it then? I'm still confused about global variables and how it works, so I really don't know how I should start if it doesn't work out.
TimmayIsHawt Development Support 9 5,082 08-14-2011, 09:07 PM
    Thread: Transferring Items from Different Maps
Post: RE: Transferring Items from Different Maps

Lol, I think I'm confused. I'm still a beginner at scripting. I wanted to know how I could make it so that if I use a key from a different map, it'll be able to unlock a door from another map.
TimmayIsHawt Development Support 9 5,082 08-14-2011, 03:43 AM
    Thread: Transferring Items from Different Maps
Post: RE: Transferring Items from Different Maps

No like, what I want to do is have the item from a different map (say it was a key.) Make it able to unlock a door from the map you're in. Pretty much using an item from a different map to make it do ...
TimmayIsHawt Development Support 9 5,082 08-14-2011, 01:12 AM
    Thread: Ray of light/Beam lights
Post: Ray of light/Beam lights

Hey guys I've been trying to find out how to add beams of light on a window but found nothing, though I'm guessing it is in particles. Can someone tell me where I can find it?:-/
TimmayIsHawt Development Support 1 2,059 08-13-2011, 10:08 PM
    Thread: Transferring Items from Different Maps
Post: Transferring Items from Different Maps

Hey guys, I don't really understand how to transfer items to other scripts or maps. Can someone explain how I could do this? :huh:
TimmayIsHawt Development Support 9 5,082 08-13-2011, 09:38 PM
    Thread: Spotlight Shadow Effect
Post: RE: Spotlight Shadow Effect

Okay, thanks! It worked! :D
TimmayIsHawt Development Support 2 2,471 08-13-2011, 06:12 PM
    Thread: Spotlight Shadow Effect
Post: Spotlight Shadow Effect

Hey guys I'm having a bit of trouble with the lighting. So I placed a spotlight, changed the color to red, then I checked "Cast Shadows". So I run my game everything works fine until I get to the spot...
TimmayIsHawt Development Support 2 2,471 08-13-2011, 06:43 AM
    Thread: Water Help
Post: Water Help

I've been looking for this awhile now, but what I'm trying to do is add water onto the map, but I don't know how and where to do this. I've looked around the forums and I had no luck. So PLEASSEEE hel...
TimmayIsHawt Development Support 2 2,455 07-30-2011, 07:51 AM
    Thread: Sound File Help
Post: Sound File Help

I'm trying to look for a sound file (or unless it's a music file.). The file I'm trying to find is the Puzzle Complete theme, for instance, when you complete a puzzle the theme comes out. It sounds li...
TimmayIsHawt Development Support 1 2,000 07-25-2011, 02:13 AM
    Thread: How do i disable monster noises when monsters become active
Post: RE: How do i disable monster noises when monsters ...

kk thanks guys it worked :)
TimmayIsHawt Development Support 7 5,919 07-24-2011, 07:40 AM
    Thread: How do i disable monster noises when monsters become active
Post: RE: How do i disable monster noises when monsters ...

Is it possible to remove the sound for only 1 specific grunt?
TimmayIsHawt Development Support 7 5,919 07-24-2011, 04:50 AM
  Tongue Thread: How do i disable monster noises when monsters become active
Post: How do i disable monster noises when monsters beco...

Yeah, the title explains most of it. What i want is for the monster to spawn once i go into a trigger, but make no noise indicating it's there. I still want the music to play, just not the grunt noise...
TimmayIsHawt Development Support 7 5,919 07-24-2011, 03:05 AM
    Thread: Script Problem
Post: RE: Script Problem

Yeah well, i mostly rely on youtube video's to help me. Forums are my last option if i can't figure how to work it out. I also started yesterday :O
TimmayIsHawt Development Support 4 3,585 07-11-2011, 09:02 PM
  Tongue Thread: Script Problem
Post: Script Problem

Hey guys, I need a little help on my scripts, so... I'm pretty much making a basic map (since I'm new to this) and for some reason my script won't read the triggers/areas when i walk into them. :huh: ...
TimmayIsHawt Development Support 4 3,585 07-11-2011, 11:19 AM