Search Results
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Thread: Amnesia Mod creation (A meme thread)
Post: RE: Amnesia Mod creation (A meme thread)
that was hilarious tbh :) |
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Quotentote |
General Discussion
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308 |
520,430 |
07-17-2012, 06:47 PM |
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Thread: Female voice acting, anyone?
Post: RE: Female voice acting, anyone?
one day....the girls will rule this forum......we're just waiting for the right time.... *hehehe*
x3 |
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Quotentote |
Custom Stories, TCs & Mods - Development
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10 |
11,333 |
05-19-2012, 11:42 AM |
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Thread: The cruel ways 2: Something went wrong
Post: RE: The cruel ways 2: Something went wrong
Spoiler below!
the plant and the glass jar were supposed to make a mixture (needed to reach the easteregg) so you were able to continue anyways^^
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Quotentote |
Showcase
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22 |
29,580 |
04-24-2012, 07:21 PM |
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Thread: The cruel ways 2: Something went wrong
Post: RE: The cruel ways 2: Something went wrong
it was meant to be...i also wanted to force the player to use tinderboxes (the chandeliers can be light up too ;D)
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Quotentote |
Showcase
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22 |
29,580 |
04-24-2012, 06:38 PM |
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Thread: The cruel ways 2: Something went wrong
Post: RE: The cruel ways 2: Something went wrong
thanks for the review.
Spoiler below!
the thing with the pirate...the problem is that you moved him. there is a (quite big) area where you have to 'place' the food. the problem with the resp... |
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Quotentote |
Showcase
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22 |
29,580 |
04-24-2012, 06:19 PM |
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Thread: Amnesia for three year olds.
Post: RE: Amnesia for three year olds.
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Quotentote |
General Discussion
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17 |
13,404 |
04-21-2012, 01:54 PM |
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Thread: Insanity : Nocturnal Confusion
Post: RE: Insanity : Nocturnal Confusion
i played it with kartan...and i just guess that there were more than one mapper cause some parts were so goood made and others...well i was a bit disappointed. i had many glitches, like walking on blo... |
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Quotentote |
Showcase
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119 |
176,357 |
04-21-2012, 12:15 AM |
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Thread: Timer + Flying Jesus (easy problem)
Post: RE: Timer + Flying Jesus (easy problem)
yea delete this script...problem solved =)
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Quotentote |
Development Support
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6 |
4,531 |
04-19-2012, 03:02 AM |
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Thread: The cruel ways 2: Something went wrong
Post: RE: The cruel ways 2: Something went wrong
btw the video is crap and fake ^^
this one is awesome
[Video: http://<a href="http://www.youtube.com/w...elated</a>]
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Quotentote |
Showcase
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22 |
29,580 |
04-16-2012, 09:51 PM |
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Thread: What are good custom stories?
Post: RE: What are good custom stories?
library of alexandria ~.~
one of the maps that scares me over and over again :c
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Quotentote |
Custom Stories, TCs & Mods
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21 |
27,131 |
04-16-2012, 07:38 PM |
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Thread: The cruel ways 2: Something went wrong
Post: RE: The cruel ways 2: Something went wrong
aahah yea i hate that sound too and as i scripted that i jumped a bit too....xD
thanks for playing :)
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Quotentote |
Showcase
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22 |
29,580 |
04-16-2012, 03:20 AM |
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Thread: The cruel ways 2: Something went wrong
Post: RE: The cruel ways 2: Something went wrong
thanks for your respond: but dont worry you cant go on if you wouldnt find that key. you will only miss the easteregg.
the maps arent too big i think i really paid attention in decorating/mapping in ... |
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Quotentote |
Showcase
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22 |
29,580 |
04-12-2012, 02:28 PM |
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Thread: Amnesia costum story suche
Post: RE: Amnesia costum story suche
google translator for the win.. xD that translation made me laugh so hard :D
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Quotentote |
Custom Stories, TCs & Mods
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20 |
26,451 |
04-10-2012, 05:28 PM |
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Thread: Amnesia costum story suche
Post: RE: Amnesia costum story suche
here are enough german people stop this discussion -.-
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Quotentote |
Custom Stories, TCs & Mods
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20 |
26,451 |
04-10-2012, 12:49 AM |
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Thread: The "IF" with HasItem
Post: RE: The "IF" with HasItem
i would make it a bit easier. i guess you want agrippa to spawn as soon as the player enters that area right? i would make the area inactive and activate it when you picked up that key..
less pro but ... |
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Quotentote |
Development Support
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20 |
16,153 |
04-09-2012, 06:21 AM |
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Thread: The cruel ways 2: Something went wrong
Post: RE: The cruel ways 2: Something went wrong
(04-09-2012, 06:00 AM)Ahiam94 Wrote: The download link isn't working for me.fixed |
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Quotentote |
Showcase
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22 |
29,580 |
04-09-2012, 06:10 AM |
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Thread: Custom Item model - Teddy Bear
Post: RE: Custom Item model - Teddy Bear
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Quotentote |
Development Resources
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4 |
6,561 |
04-09-2012, 05:45 AM |
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Thread: The cruel ways 2: Something went wrong
Post: The cruel ways 2: Something went wrong
The cruel ways 2: Something went wrong
Dr. Richard Jones was bored. His last victim, Jonathan, had long since
died, and Dr. Jones was beginning to feel that same urge build up inside
him. He NEEDED... |
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Quotentote |
Showcase
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22 |
29,580 |
04-08-2012, 09:56 PM |
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Thread: PropHealth problem
Post: RE: PropHealth problem
works... maaan im too dumb ;3
i will never know when i have to use what kind of synthax T_T'
anyways, thank you bot ;)
(100th post \o/)
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Quotentote |
Development Support
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3 |
2,738 |
04-07-2012, 04:19 AM |
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Thread: PropHealth problem
Post: PropHealth problem
hi want that a plate breaks when the player enters an area: so heres the script
PHP Code:void OnStart(){AddEntityCollideCallback("Player", "ScriptArea_1", "opendoor", true, 1... |
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Quotentote |
Development Support
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3 |
2,738 |
04-07-2012, 03:32 AM |