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Thread: Voice Actors
Post: RE: Voice Actors
(03-01-2013, 12:39 AM)E House Wrote: I'm looking for voice acting practice and experience so I'm very much willing to work for anyone.
Here's my soundcloud profile with what I've done so far: https... |
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Alento |
Custom Stories, TCs & Mods - Development
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9 |
7,504 |
03-01-2013, 12:41 AM |
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Thread: Voice Actors
Post: RE: Voice Actors
(02-27-2013, 03:48 PM)martinnord Wrote: (02-27-2013, 12:23 AM)Alento Wrote: (02-26-2013, 11:27 PM)martinnord Wrote: May I come with a suggestion?
Would it not be more effective if voice actors ... |
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Alento |
Custom Stories, TCs & Mods - Development
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9 |
7,504 |
02-27-2013, 04:44 PM |
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Thread: Voice Actors
Post: RE: Voice Actors
(02-26-2013, 11:27 PM)martinnord Wrote: May I come with a suggestion?
Would it not be more effective if voice actors could comment here and be added to a list on the main thread. That way when CS/M... |
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Alento |
Custom Stories, TCs & Mods - Development
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9 |
7,504 |
02-27-2013, 12:23 AM |
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Thread: Voice Actors
Post: RE: Voice Actors
(02-26-2013, 10:56 PM)Bunnypoppop Wrote: I like the sound of this thread :)
I'm a voice actor willing to work for anyone! I've been doing it for a little while now and I have done voice acting for o... |
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Alento |
Custom Stories, TCs & Mods - Development
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9 |
7,504 |
02-26-2013, 11:07 PM |
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Thread: Voice Actors
Post: Voice Actors
Okey, hello everyone!
I'm creating this thread for everyone who searches for voice actors.
i.e. if you are creating an CS, and want a voice actor for it, you could look in this thread, because I fi... |
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Alento |
Custom Stories, TCs & Mods - Development
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9 |
7,504 |
02-26-2013, 07:43 PM |
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Thread: [IFC] ETERNIUM: Mercy of the Mother
Post: RE: [IFC] ETERNIUM - Chapter One
(02-25-2013, 08:35 AM)Robosprog Wrote: Sure, I'll try and get to both of you soon now - I'm a bit late because of mapping near constantly.
Cool, just let me know :) |
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Alento |
Custom Stories, TCs & Mods - Development
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116 |
118,231 |
02-25-2013, 11:37 AM |
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Thread: [IFC] ETERNIUM: Mercy of the Mother
Post: RE: [IFC] ETERNIUM - Chapter One
Hi, I could try the voice acting out if you're still looking for it :) |
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Alento |
Custom Stories, TCs & Mods - Development
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116 |
118,231 |
02-25-2013, 01:57 AM |
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Thread: VOICE ACTORS NEEDED
Post: RE: VOICE ACTORS NEEDED
Hey! I've never been voice acting, I love to act thou, so I'll be glad if I could help you out in someway, if you have an idea of what character you need, Send me some text of what the character may s... |
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Alento |
Custom Stories, TCs & Mods - Development
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34 |
34,286 |
02-25-2013, 01:54 AM |
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Thread: Frunken Productions - CLOSED
Post: RE: Frunken Productions - RECRUITING
Hey, I was just going to tell you, that if you still need help, I could help with map and maybe voice acting. Would be fun, i'm easy to work with. Well, that's about it, if you wanna ask something, ju... |
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Alento |
Custom Stories, TCs & Mods - Development
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25 |
19,306 |
11-06-2012, 11:12 PM |
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Thread: script again..
Post: RE: script again..
(09-10-2012, 12:28 AM)andyrockin123 Wrote: Like I said before, until I'm sure what entities correspond with what names in the script I couldn't tell you if you are using them correctly. I understand... |
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Alento |
Development Support
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5 |
3,773 |
09-10-2012, 12:35 AM |
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Thread: script again..
Post: RE: script again..
(09-10-2012, 12:15 AM)andyrockin123 Wrote: If you look in the HPL2 Engine Scripts Wiki, you will see any "Get" function prefaced with something like bool, int, or float. bool (Boolean) means true or... |
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Alento |
Development Support
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5 |
3,773 |
09-10-2012, 12:22 AM |
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Thread: script again..
Post: script again..
Hey again!
Look:
void startoven(string &in asEntity, int alState)
{
if (asName == "ovenlever")
{
GetEntitiesCollide("contWW_2", "placeWW");
if(alState == -1){
SetEntityActive("contWW_2", ... |
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Alento |
Development Support
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5 |
3,773 |
09-09-2012, 11:43 PM |
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Thread: If and else, need help!
Post: RE: If and else, need help!
(09-08-2012, 08:38 AM)Theforgot3n1 Wrote: What is blurry for me, is where the problem lies. Shouldn't it work by your scripting?
All I can recommend is that you change your script to the bold texts... |
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Alento |
Development Support
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2 |
2,665 |
09-08-2012, 11:38 PM |
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Thread: If and else, need help!
Post: If and else, need help!
Hey all!
Look at this code:
void tangenterA(string &in asEntity)
{
PlaySoundAtEntity("", "pianoA.snt", "tangent_a",0, false );
AddLocalVarInt("tangent", 1);
AddTimer("Recheck", 0.1f, "CheckT... |
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Alento |
Development Support
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2 |
2,665 |
09-08-2012, 02:25 AM |
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Thread: My Custom Story Won't Appear
Post: RE: My Custom Story Won't Appear
(06-16-2012, 05:15 AM)WASD Wrote: Okay, so I don't know what I've done wrong, but my custom story won't appear in the main menu. It's not finished, not even the first map is done, but I still want t... |
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Alento |
Development Support
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1 |
2,204 |
06-16-2012, 09:40 AM |
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Thread: My own door - Texture bug
Post: RE: My own door - Texture bug
(06-12-2012, 06:16 PM)Traggey Wrote: Which sizes are the textures and what file format are they using?it has 2048x2048, multiplied by 2 (from 1024), that was the standard on the unwrap PSD file.
An... |
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Alento |
Development Support
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2 |
2,602 |
06-15-2012, 05:18 PM |
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Thread: My own door - Texture bug
Post: My own door - Texture bug
Hey everyone!
I've finaly got my own door into the LevelEditor. And THIS IS WHAT HAPPENS...
[attachment=2996]
What is the problem?? pleade help me, I'm soooo close! xD The .mat file in material e... |
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Alento |
Development Support
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2 |
2,602 |
06-12-2012, 04:56 PM |
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Thread: Creating own "entities" / Models
Post: RE: Creating own "entities" / Models
(05-15-2012, 07:34 PM)SilentStriker Wrote: (05-15-2012, 06:32 PM)Traggey Wrote: Balls to this, I'm making some tutorials on youtube.Yea that makes things a lot easier x)
(05-15-2012, 08:27 PM)Ale... |
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Alento |
Development Support
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22 |
18,637 |
06-12-2012, 03:24 PM |
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Thread: Creating own "entities" / Models
Post: RE: Creating own "entities" / Models
(05-15-2012, 12:35 PM)Traggey Wrote: (05-14-2012, 10:31 PM)Alento Wrote: (05-14-2012, 05:53 PM)darkadders Wrote: (05-14-2012, 05:46 PM)Stepper321 Wrote: Oh hey, can i ask, the models i am impo... |
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Alento |
Development Support
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22 |
18,637 |
06-10-2012, 08:59 PM |
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Thread: Creating own "entities" / Models
Post: RE: Creating own "entities" / Models
(05-15-2012, 07:34 PM)SilentStriker Wrote: (05-15-2012, 06:32 PM)Traggey Wrote: Balls to this, I'm making some tutorials on youtube.Yea that makes things a lot easier x)yeah, just trying to get th... |
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Alento |
Development Support
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22 |
18,637 |
05-15-2012, 08:27 PM |