Search Results
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Thread: I play custom maps, give me yours and I'll play it!
Post: RE: I play custom maps, give me yours and I'll pla...
(04-10-2012, 08:45 AM)chairmodeactivated Wrote: (03-27-2012, 08:56 PM)greenskullgaming Wrote: Hey, I'm a youtuber with a variety gaming channel. Amnesia falls into this variety and if you have any... |
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Tekkie |
Custom Stories, TCs & Mods
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13 |
15,567 |
04-10-2012, 09:02 AM |
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Thread: nintendo castel horror
Post: RE: nintendo castel horror
(04-10-2012, 08:45 AM)Cranky Old Man Wrote: Nintendo castle horror? How many flying jesuses does it have?
If you take another look at his other post in the 'No more Jump scare maps' thread... plenty... |
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Tekkie |
Custom Stories, TCs & Mods
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11 |
107,565 |
04-10-2012, 08:46 AM |
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Thread: nintendo castel horror
Post: RE: nintendo castel horror
People are more likely to play it if you use correct grammar and avoid leet speak/caps abbreviations.
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Tekkie |
Custom Stories, TCs & Mods
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11 |
107,565 |
04-10-2012, 08:44 AM |
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Thread: No more Jump scare maps....it is getting unoriginal.
Post: RE: No more Jump scare maps....it is getting unori...
(04-10-2012, 08:17 AM)chairmodeactivated Wrote: (02-02-2012, 01:43 AM)MrTerribleNightmares Wrote: Title says it all. I am sick of jump scare maps, it is just not scary anymore. If anyone has a goo... |
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Tekkie |
Custom Stories, TCs & Mods
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69 |
129,318 |
04-10-2012, 08:37 AM |
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Thread: FANART
Post: RE: FANART
(04-10-2012, 06:50 AM)Kein Wrote: Was it posted already?
[Image: http://30.media.tumblr.com/tumblr_m099p7...o1_500.jpg]
Hoooly crap D: That's... *jaw hits the floor like the grunt's* How the hell do... |
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Tekkie |
Digital
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371 |
623,467 |
04-10-2012, 06:55 AM |
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Thread: Level-changing doors??
Post: RE: Level-changing doors??
(04-09-2012, 10:35 PM)FragdaddyXXL Wrote: And what would the script look like?
There is no script, you can choose which map you want it to load when you choose the level door. It should be under the... |
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Tekkie |
Development Support
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5 |
4,133 |
04-09-2012, 10:49 PM |
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Thread: bb_yellow_lightray.mat rotation trouble [ANSWERED]
Post: RE: bb_yellow_lightray.mat rotation trouble
Aha! Thank you very much for the quick response, it was bugging the crap out of me >.> Now I'll hopefully be able to produce a decent enough map... ^.^ This is why I couldn't find a 'fix' for it... |
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Tekkie |
Development Support
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2 |
2,192 |
04-07-2012, 08:47 AM |
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Thread: bb_yellow_lightray.mat rotation trouble [ANSWERED]
Post: bb_yellow_lightray.mat rotation trouble [ANSWERED]
I had a look around and couldn't find anything that might fix this little problem of mine...
Basically, I've set up a room with a large window and a bb_lightblue_lightray.mat billboard for a lighting... |
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Tekkie |
Development Support
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2 |
2,192 |
04-07-2012, 08:16 AM |
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Thread: Which Is More Annoying?
Post: RE: Which Is More Annoying?
TNGs all the way, for pretty much all the reasons everybody else posted before me, but I'm gonna add one more to the list of reasons; laziness. Seriously, why bother making a horror map if you're not ... |
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Tekkie |
Custom Stories, TCs & Mods
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23 |
20,883 |
04-06-2012, 03:47 AM |
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Thread: No more Jump scare maps....it is getting unoriginal.
Post: RE: No more Jump scare maps....it is getting unori...
(04-05-2012, 05:57 PM)Prelauncher Wrote: I don´t think that you can judge a custom story only by the number of jumpscares used in it. There is no maximum for the amount that you can use in one story... |
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Tekkie |
Custom Stories, TCs & Mods
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69 |
129,318 |
04-05-2012, 06:10 PM |
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Thread: really strange bug
Post: RE: really strang bug
(04-05-2012, 11:23 AM)zombiehacker595 Wrote: so i have been working on this map for a couple of hours and for some reason one sledge hammer crashes the whole game the aim was to get the player to go... |
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Tekkie |
Development Support
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8 |
6,279 |
04-05-2012, 11:25 AM |
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Thread: Amnesia Doesn't Scare Me...
Post: RE: Amnesia Doesn't Scare Me...
(04-05-2012, 09:01 AM)Cranky Old Man Wrote: In the same way that jump-scares make you jump as if somebody attacked you for real, the torture rooms should make you feel at least a bit uneasy. In the ... |
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Tekkie |
General Discussion
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163 |
222,595 |
04-05-2012, 10:26 AM |
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Thread: Scariest monster! :D
Post: RE: Scariest monster! :D
Looks like somebody hasn't played the Justine expansion for amnesia :P You missed the suitors in your poll! In my honest opinion, the suitors were much, much scarier than the grunts or brutes that cha... |
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Tekkie |
General Discussion
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15 |
10,854 |
04-05-2012, 08:27 AM |
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Thread: *Possible Spoiler* Black Screen In Archives
Post: RE: *Possible Spoiler* Black Screen In Archives
For the sake of experimenting to find the cause, I suggest playing the game directly before that point at the very lowest graphics settings you can. I know my game had a few issues like this to start ... |
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Tekkie |
Technical Support - Amnesia: The Dark Descent
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7 |
8,148 |
04-05-2012, 08:20 AM |
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Thread: Amnesia:Lighting Problem
Post: RE: Amnesia:Lighting Problem
Yes that looks like the effects of insanity; you can disable it in your options, as far as I'm aware. I had to disable mine for a bit to start with, playing when everything it moving around like that ... |
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Tekkie |
Technical Support - Amnesia: The Dark Descent
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8 |
6,748 |
04-05-2012, 08:17 AM |
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Thread: Amnesia Doesn't Scare Me...
Post: RE: Amnesia Doesn't Scare Me...
Well... according to this thread, I'm a psycho! Amnesia doesn't scare me at all any more, though that's probably from systematic desensitisation... and knowledge of scripting. The noises you hear and ... |
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Tekkie |
General Discussion
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163 |
222,595 |
04-05-2012, 08:07 AM |
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Thread: No more Jump scare maps....it is getting unoriginal.
Post: RE: No more Jump scare maps....it is getting unori...
(02-02-2012, 01:43 AM)MrTerribleNightmares Wrote: Title says it all. I am sick of jump scare maps, it is just not scary anymore. If anyone has a good map WITH NO JUMP SCARES please send it my way, i... |
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Tekkie |
Custom Stories, TCs & Mods
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69 |
129,318 |
04-05-2012, 07:52 AM |