Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
|
|
Thread: Editor loading paths
Post: RE: Editor loading paths
(03-02-2014, 05:17 PM)RaideX Wrote: (03-02-2014, 05:02 PM)HannahDJA Wrote: Well, I know it's not that great of a fix, and may not be exactly what you want, but you can make a custom folder in said... |
|
ExpectedIdentifier |
Development Support
|
8 |
4,995 |
03-02-2014, 05:19 PM |
|
|
Thread: Editor loading paths
Post: RE: Editor loading paths
Open MainEditorSettings.cfg which is in your Amnesia directory. You can set the directories for static objects, entities and stuff like that there like this:
StaticObjectsDir="ModFolder/static_meshes... |
|
ExpectedIdentifier |
Development Support
|
8 |
4,995 |
03-02-2014, 05:14 PM |
|
|
Thread: R.I.P Richard \ Morfar "as people know him from youtube "
Post: RE: R.I.P Richard \ Morfar "as people know him fr...
|
ExpectedIdentifier |
Off-Topic
|
11 |
15,021 |
01-31-2014, 10:04 PM |
|
|
Thread: Post Pictures of Yourself
Post: RE: Post Pictures of Yourself
Classic fb selfie right hurr
Spoiler below!
[Image: http://s21.postimg.org/58uhftt6v/boop.jpg]
Also, Squirtle. |
|
ExpectedIdentifier |
Off-Topic
|
888 |
846,332 |
01-30-2014, 07:43 AM |
|
|
Thread: PREMONITION ; "first" RELEASE! Link is Inside. (Updated)
Post: RE: PREMONITION ; "first" RELEASE! Link is Inside.
(01-14-2014, 02:46 PM)Romulator Wrote: I'm not taking sides or anything, but is it really suitable to continue this topic in THIS thread specifically? Despite all these claims, evidence and things, ... |
|
ExpectedIdentifier |
Showcase
|
174 |
212,886 |
01-14-2014, 02:51 PM |
|
|
Thread: PREMONITION ; "first" RELEASE! Link is Inside. (Updated)
Post: RE: PREMONITION ; "first" RELEASE! Link is Inside.
(01-11-2014, 08:20 AM)Kreekakon Wrote: (01-11-2014, 01:22 AM)ExpectedIdentifier Wrote: To be honest I don't even get what the big deal is, the maps weren't all that amazing and I don't think Humil... |
|
ExpectedIdentifier |
Showcase
|
174 |
212,886 |
01-11-2014, 03:12 PM |
|
|
Thread: PREMONITION ; "first" RELEASE! Link is Inside. (Updated)
Post: RE: PREMONITION ; "first" RELEASE! Link is Inside.
Does it really matter? Humiliation said he could use the maps and he used them and credited him, is how he used them really important? To be honest I don't even get what the big deal is, the maps were... |
|
ExpectedIdentifier |
Showcase
|
174 |
212,886 |
01-11-2014, 01:22 AM |
|
|
Thread: PREMONITION ; "first" RELEASE! Link is Inside. (Updated)
Post: RE: PREMONITION ; "first" RELEASE! Link is Inside.
(01-09-2014, 06:20 PM)Traggey Wrote: (01-09-2014, 06:06 PM)ExpectedIdentifier Wrote: I had a look in the lang file of his mod:
Thank you Humi for Cellar, Main Hall and making some parts of the o... |
|
ExpectedIdentifier |
Showcase
|
174 |
212,886 |
01-09-2014, 06:25 PM |
|
|
Thread: PREMONITION ; "first" RELEASE! Link is Inside. (Updated)
Post: RE: PREMONITION ; "first" RELEASE! Link is Inside.
I had a look in the lang file of his mod:
Thank you Humi for Cellar, Main Hall and making some parts of the office and office layout.[br][br]
So he did credit Humiliation. Just thought I'd point t... |
|
ExpectedIdentifier |
Showcase
|
174 |
212,886 |
01-09-2014, 06:06 PM |
|
|
Thread: PREMONITION ; "first" RELEASE! Link is Inside. (Updated)
Post: RE: PREMONITION ; "first" RELEASE! Link is Inside.
LOL Speedboat.
[Edit to add something actually useful]
I think it would have been better if you waited until FG rolled out their patch mate, people are going to have trouble using this I reckon. As ... |
|
ExpectedIdentifier |
Showcase
|
174 |
212,886 |
01-08-2014, 12:24 PM |
|
|
Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread
[Image: http://media.moddb.com/images/mods/1/24/...160903.png]
Open in a new tab/window for a larger image! |
|
ExpectedIdentifier |
Custom Stories, TCs & Mods - Development
|
2,822 |
2,986,887 |
12-25-2013, 01:11 AM |
|
|
Thread: Update coming! Brave testers needed!
Post: RE: Update almost ready! Brave testers needed!
(12-24-2013, 02:20 AM)DnALANGE Wrote: (12-24-2013, 01:21 AM)GrAVit Wrote: I don't know why, but I feel like Patrik is gonna stop answering our questions soon and the update never becomes official.... |
|
ExpectedIdentifier |
Custom Stories, TCs & Mods - Development
|
482 |
687,579 |
12-24-2013, 02:36 AM |
|
|
Thread: Video Game Gameplay Poll #1 - "Let's Play"
Post: RE: Video Game Gameplay Poll #1 - "Let's Play"
Have to agree with Traggey, if it's only 20 minutes by the time you get into it it's nearly finished! 30mins+ here. |
|
ExpectedIdentifier |
Off-Topic
|
11 |
8,896 |
12-19-2013, 12:36 AM |
|
|
Thread: Script help
Post: RE: Script help
Not on a pc at the moment but an easier way would be to use the property on the key in the editor that automatically creates a on interact callback. I'm assuming you're trying to make something happen... |
|
ExpectedIdentifier |
Development Support
|
16 |
16,914 |
12-15-2013, 05:50 AM |
|
|
Thread: Update coming! Brave testers needed!
Post: RE: Update almost ready! Brave testers needed!
(12-10-2013, 08:38 AM)Patrik Wrote: If you're using custom models, some of them might behave differently in the update, however fixing this is pretty easy.
You won't have to start over. :)
Before m... |
|
ExpectedIdentifier |
Custom Stories, TCs & Mods - Development
|
482 |
687,579 |
12-10-2013, 06:59 PM |
|
|
Thread: Update coming! Brave testers needed!
Post: Question about A:TDD engine update
Hi, I was wondering if anyone knows if it's possible that the engine update will break mods made for A:TDD? Kind of worried as I'm pretty far into my mod and I don't want to have to restart it on the ... |
|
ExpectedIdentifier |
Custom Stories, TCs & Mods - Development
|
482 |
687,579 |
12-10-2013, 07:04 AM |
|
|
Thread: Custom Stories That Have New Monsters Or None At All
Post: RE: Custom Stories That Have New Monsters Or None ...
Check my mod out, link is in my signature. |
|
ExpectedIdentifier |
Custom Stories, TCs & Mods
|
5 |
7,735 |
12-10-2013, 04:12 AM |
|
|
Thread: Endo's Top 10 CS/FC Mods, (Including Upcoming Mods)
Post: RE: Endo's Top 10 CS/FC Mods, (Including Upcoming ...
(12-09-2013, 04:32 PM)endosine Wrote: 1: CLOSURE
Closure by SonataArctica is an upcoming mod for amnesia. It almost looks like a new game and will be released by may 2014. The mapping from screensho... |
|
ExpectedIdentifier |
Custom Stories, TCs & Mods
|
6 |
8,566 |
12-09-2013, 07:12 PM |
|
|
Thread: Material problem
Post: RE: Material problem
(12-09-2013, 01:19 AM)Statyk Wrote: Might have to clean up the face normals. Try opening the model in Maya or similar, and in Maya, you can "Unlock Normals". It'll reset them and make all edges hard... |
|
ExpectedIdentifier |
Development Support
|
7 |
5,578 |
12-09-2013, 03:49 AM |
|
|
Thread: .snt n00b
Post: RE: .snt n00b
A .snt file tells the engine how to play a sound (loudness, min and max distance, loop etc), It's basically a wrapper for the actual sound file (.ogg). A .snt file can control more than one sound, if ... |
|
ExpectedIdentifier |
Development Support
|
2 |
2,544 |
12-08-2013, 09:49 PM |