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Thread: Animations?
Post: RE: Animations?
well ok ill get it on the 7th coz thats when my internet renews |
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Josh9810 |
Development Support
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15 |
10,073 |
06-03-2013, 08:28 AM |
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Thread: Animations?
Post: RE: Animations?
So is Maya a free version forever with like less options than the paid for version or will I get a notice saying things like 3 days left BUY NOW! sorta things? |
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Josh9810 |
Development Support
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15 |
10,073 |
05-28-2013, 08:37 AM |
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Thread: Animations?
Post: RE: Animations?
Ok is there anything smaller in size? because I dont have alot of GB on my internet at the moment and I probably wont use it that often. |
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Josh9810 |
Development Support
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15 |
10,073 |
05-26-2013, 10:11 AM |
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Thread: Animations?
Post: RE: Animations?
(05-26-2013, 12:55 AM)Smoke Wrote: You could use autodesk maya. Just look it up here http://www.autodesk.comAlright do you know a tutorial that can show me how? |
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Josh9810 |
Development Support
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15 |
10,073 |
05-26-2013, 09:50 AM |
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Thread: Animations?
Post: Animations?
Hey guys is there a way/FREE program that I can make my own animations for monsters. I would like one thats not too difficult. Thanks if you help. |
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Josh9810 |
Development Support
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15 |
10,073 |
05-26-2013, 12:30 AM |
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Thread: Enable/Disable Fog
Post: RE: Enable/Disable Fog
is it possible to make a function probably not ill just forget about the flooding |
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Josh9810 |
Development Support
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6 |
4,283 |
03-28-2013, 05:36 AM |
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Thread: Enable/Disable Fog
Post: RE: Enable/Disable Fog
I dont know if I actually put enough info in my text. It is the "FogArea" tool that makes the little box of fog. Im using it for water so when you crouch its not clear but I want the room to flood up ... |
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Josh9810 |
Development Support
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6 |
4,283 |
03-27-2013, 12:08 PM |
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Thread: Enable/Disable Fog
Post: Enable/Disable Fog
Hi guys I was wondering if there was a way to disable or enable Fog?
I have put
SetEntityActive("blur1", false);
in but i dont know if thats the right one?
I also disabled it in LevelEditor
Thanks fo... |
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Josh9810 |
Development Support
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6 |
4,283 |
03-27-2013, 08:50 AM |
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Thread: Someone send me a download link or sumthin
Post: RE: Someone send me a download link or sumthin
Sorry both you guys I forgot about checking this and I didn't bookmark it so thx for your help, ill get both ;) |
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Josh9810 |
Development Support
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3 |
4,198 |
03-26-2013, 05:09 AM |
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Thread: what scares you?
Post: RE: what scares you?
A silent room then maybe add stepping sounds around the player and some monster noises but no monster actually there then make a spotlight appear on a piano then it starts playing and if you grab a ke... |
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Josh9810 |
Custom Stories, TCs & Mods - Development
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16 |
11,159 |
03-21-2013, 07:25 AM |
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Thread: Someone send me a download link or sumthin
Post: Someone send me a download link or sumthin
I want to add the penumbra BP monster into amnesia for a little customstory or a screw around map I have made. I have the monster model but no sound. Please! someone reply to this with either a downlo... |
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Josh9810 |
Development Support
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3 |
4,198 |
03-21-2013, 07:18 AM |
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Thread: Triangle planes in level editor?
Post: RE: Triangle planes in level editor?
(12-08-2012, 11:03 AM)TheGreatCthulhu Wrote: f the OP needs the player to be able to go inside and look around, then, generally speaking, it's not going to look very realistic - but with some effort... |
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Josh9810 |
Development Support
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8 |
6,286 |
12-08-2012, 12:40 PM |
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Thread: Triangle planes in level editor?
Post: RE: Triangle planes in level editor?
thanks 4 help but when I do the 45 degree angle it ends up flickering the texture through the other one
also the roof isnt a perfect 90 degree angle :( but ill keep trying. |
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Josh9810 |
Development Support
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8 |
6,286 |
12-08-2012, 06:27 AM |
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Thread: Triangle planes in level editor?
Post: Triangle planes in level editor?
Hi I was wondering if there was a way to make triangle planes? I am making houses out of planes and the roof is a problem coz the sides cant be triangles. help please. |
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Josh9810 |
Development Support
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8 |
6,286 |
12-06-2012, 09:55 AM |
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Thread: Brute music to stop
Post: RE: Brute music to stop
ok sweet thx ill try the music one |
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Josh9810 |
Development Support
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5 |
3,300 |
11-26-2012, 07:00 AM |
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Thread: Brute music to stop
Post: RE: Brute music to stop
Ok that will probably work but I want a custom sound playing and I dont know how to make one. I transferred the MP3 sound to OGG format and made an SNT file for it.
<SOUNDENTITY>
<SOUNDS&... |
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Josh9810 |
Development Support
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5 |
3,300 |
11-26-2012, 05:29 AM |
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Thread: Brute music to stop
Post: Brute music to stop
Is there a way to stop the brute search music?
I have this part where you teleport to an area on top of a giant bed full of chairs, you hide behind chairs to go through a door and teleport somewhere... |
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Josh9810 |
Development Support
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5 |
3,300 |
11-23-2012, 08:43 AM |
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Thread: Scary note Ideas
Post: RE: Scary note Ideas
(11-14-2012, 11:01 AM)The chaser Wrote: Dude, I explained that in the first post of this thread. (11-14-2012, 07:49 AM)Josh9810 Wrote: ok thats enough poems can some one post the random key spawn i... |
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Josh9810 |
Development Support
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18 |
24,125 |
11-14-2012, 11:47 AM |
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Thread: Scary note Ideas
Post: RE: Scary note Ideas
(11-14-2012, 08:08 AM)beecake Wrote: Well safe and place are not exactly rhyming.
Place would rhyme with haze, face, fase, phase, case, base, maze, chase, blaze, days,says, place
and safe would rhy... |
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Josh9810 |
Development Support
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18 |
24,125 |
11-14-2012, 08:18 AM |
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Thread: Scary note Ideas
Post: RE: Scary note Ideas
we think alike XD
ok thats enough poems can some one post the random key spawn in the simplest way possable or find a good tutorial for it thanks.
actually how about this I find it pretty good consi... |
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Josh9810 |
Development Support
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18 |
24,125 |
11-14-2012, 07:49 AM |