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Thread: Weeping angel script
Post: RE: Weeping angel script
(05-30-2013, 01:28 AM)JustAnotherPlayer Wrote: Oh man this is hard......thats what she said
Where do you want to do this? The whole map?
Um, I guess. Just on one statue on a later map...
(05-30-... |
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Wank |
Development Support
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4 |
4,751 |
05-30-2013, 01:40 AM |
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Thread: Weeping angel script
Post: RE: Weeping angel script
(05-30-2013, 12:34 AM)Adrianis Wrote: It's not going to be easy, but you can use the function SetEntityPlayerLookAtCallback to detect when the player is looking at an area.
- So you would need a s... |
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Wank |
Development Support
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4 |
4,751 |
05-30-2013, 12:57 AM |
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Thread: Weeping angel script
Post: Weeping angel script
Hello everyone! I wanted to know what script I could use to basically be a weeping angel from Doctor Who. If you don't know what that is, it basically moves when you are not looking. So when you look ... |
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Wank |
Development Support
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4 |
4,751 |
05-29-2013, 11:23 PM |
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Thread: "Look" script not working
Post: RE: "Look" script not working
(05-26-2013, 04:33 PM)JustAnotherPlayer Wrote: (05-26-2013, 04:29 PM)Wank Wrote: (05-26-2013, 04:16 PM)JustAnotherPlayer Wrote: Code:void OnStart()
{
AddEntityCollideCallback("Player", "scr_spa... |
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Wank |
Development Support
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7 |
6,866 |
05-26-2013, 05:02 PM |
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Thread: "Look" script not working
Post: RE: "Look" script not working
(05-26-2013, 04:16 PM)JustAnotherPlayer Wrote: Code:void OnStart()
{
AddEntityCollideCallback("Player", "scr_spawnEnemy1", "SpawnEnemy1", true, 1);
AddEntityCollideCallback("Player", "spawnEnemy2",... |
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Wank |
Development Support
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7 |
6,866 |
05-26-2013, 04:29 PM |
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Thread: "Look" script not working
Post: "Look" script not working
I get errors. Here it is-
void OnStart()
{
AddEntityCollideCallback("Player", "scr_spawnEnemy1", "SpawnEnemy1", true, 1);
AddEntityCollideCallback("Player", "spawnEnemy2", "EventCollide", true, 1);... |
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Wank |
Development Support
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7 |
6,866 |
05-26-2013, 03:41 PM |
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Thread: Need help with Extra_English
Post: RE: Need help with Extra_English
(05-26-2013, 04:10 AM)JustAnotherPlayer Wrote: You forgot to add a closing </LANGUAGE> brace.
*Sigh* Always a stupid mistake. Thanks as always! |
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Wank |
Development Support
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2 |
2,274 |
05-26-2013, 12:50 PM |
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Thread: Need help with Extra_English
Post: Need help with Extra_English
Everything was working fine until I added the surgery paper. Now the english stuff will not show up.
<LANGUAGE>
<CATEGORY Name="CustomStoryMain">
<Entry Name="Description">You find ... |
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Wank |
Development Support
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2 |
2,274 |
05-26-2013, 03:59 AM |
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Thread: Help with look area
Post: Help with look area
This still doesn't work..
Extra english-
<LANGUAGE>
<CATEGORY Name="CustomStoryMain">
<Entry Name="Description">You find yourself in the mansion of a deranged artist and musician. C... |
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Wank |
Development Support
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1 |
2,159 |
05-26-2013, 03:05 AM |
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Thread: Help with looking at area
Post: RE: Help with looking at area
(05-26-2013, 02:06 AM)JustAnotherPlayer Wrote: (05-26-2013, 01:58 AM)Wank Wrote: (05-26-2013, 01:53 AM)JustAnotherPlayer Wrote: This is the "voluntary" code. This means that the Player isn't bei... |
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Wank |
Development Support
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6 |
4,878 |
05-26-2013, 02:08 AM |
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Thread: Help with looking at area
Post: RE: Help with looking at area
(05-26-2013, 01:53 AM)JustAnotherPlayer Wrote: This is the "voluntary" code. This means that the Player isn't being forced to look at this.
Code:void OnStart()
{
SetEntityPlayerLookAtCallback("Look"... |
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Wank |
Development Support
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6 |
4,878 |
05-26-2013, 01:58 AM |
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Thread: Help with looking at area
Post: Help with looking at area
When the player looks at a certain script area I want it to say something. I assume the script you use has to do with "PlayerLookAtCallback" The area is called "Look". |
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Wank |
Development Support
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6 |
4,878 |
05-26-2013, 01:38 AM |
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Thread: Help for Script for making a sound active
Post: Help for Script for making a sound active
How do you make a sound active? My sound file is named "Sound_4" |
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Wank |
Development Support
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2 |
2,118 |
05-25-2013, 07:18 PM |
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Thread: Need some advice.
Post: RE: Need some advice.
There will always be someone sticking with amnesia and not moving on to pigs. I would do both. I mean, machine for pigs is coming out in October. |
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Wank |
Development Support
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15 |
11,323 |
05-25-2013, 07:01 PM |
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Thread: Will this statue script work?
Post: RE: Will this statue script work?
(05-25-2013, 06:38 PM)sonataarctica Wrote: (05-25-2013, 06:34 PM)Wank Wrote: (05-25-2013, 06:32 PM)sonataarctica Wrote: (05-25-2013, 06:12 PM)Wank Wrote: I want to make a statue appear, so I u... |
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Wank |
Development Support
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5 |
5,682 |
05-25-2013, 06:45 PM |
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Thread: Will this statue script work?
Post: RE: Will this statue script work?
(05-25-2013, 06:32 PM)sonataarctica Wrote: (05-25-2013, 06:12 PM)Wank Wrote: I want to make a statue appear, so I used the active entity script. I get no errors, but it doesn't work. I had already... |
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Wank |
Development Support
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5 |
5,682 |
05-25-2013, 06:34 PM |
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Thread: Will this statue script work?
Post: Will this statue script work?
I want to make a statue appear, so I used the active entity script. I get no errors, but it doesn't work. I had already set it as inactive, but you can see it. The Enemy2 things are the statue. Is the... |
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Wank |
Development Support
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5 |
5,682 |
05-25-2013, 06:12 PM |
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Thread: Problem with extra_english.lang
Post: RE: Problem with extra_english.lang
(05-25-2013, 02:57 AM)JustAnotherPlayer Wrote: <LANGUAGE>
<CATEGORY Name="CustomStoryMain">
<Entry Name="Description">You find yourself in the mansion of a deranged artist and musi... |
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Wank |
Development Support
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7 |
5,867 |
05-25-2013, 03:11 AM |
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Thread: Problem with extra_english.lang
Post: RE: Problem with extra_english.lang
(05-25-2013, 02:48 AM)ROMul8r Wrote: You're welcome :D We all do our best to help. If you have more questions, just post :)
Also, I noticed you joined recently:
[Image: http://www.laurenwainwright.c... |
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Wank |
Development Support
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7 |
5,867 |
05-25-2013, 02:49 AM |
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Thread: EXTRA ENGLISH HELP!
Post: EXTRA ENGLISH HELP!
This is not working. No errors, just the things will not show up.
<LANGUAGE>
<CATEGORY Name="CustomStoryMain">
<Entry Name="Description">You find yourself in the mansion of a deran... |
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Wank |
Development Support
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3 |
3,317 |
05-25-2013, 02:48 AM |