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Thread: Get Penumbra Collection for close to nothing!
Post: RE: Get Penumbra Collection for close to nothing!
Well, I think I've got it all sorted now.
I didn't receive the SMS, but I saw the little note at the top of the window giving me the code I can send to their number in order to confirm the purchase. ... |
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Tzajof |
General Discussion
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29 |
32,534 |
10-26-2010, 12:52 PM |
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Thread: Will Amnesia be available for consoles? No!
Post: RE: Frictional really needs to release this on Xbo...
Although I think an XBLA port would be cool, I'm not sure it's possible (or rather, entirely viable) due to technical limitations.
For starters, there's a size limit on XBLA games that could POSSIBLY... |
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Tzajof |
General Discussion
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381 |
403,427 |
10-26-2010, 11:13 AM |
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Thread: Get Penumbra Collection for close to nothing!
Post: RE: Get Penumbra Collection for close to nothing!
I just initiated a purchase and am waiting on the text message to my phone. I'm not sure if this is a problem with their service or if it's just my provider being unreliable as it sometimes is, but ho... |
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Tzajof |
General Discussion
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29 |
32,534 |
10-26-2010, 10:55 AM |
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Thread: Users of ATI X-series! Look here for DEMO fix
Post: RE: Users of ATI X-series! Look here for DEMO fix
I've had Catalyst 10.2 installed for a while; I'm fairly sure it's not out of date. :P
I think about the only potential fix I haven't tried just yet is to reset the settings and reboot as mentioned i... |
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Tzajof |
Technical Support - Amnesia: The Dark Descent
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85 |
137,024 |
09-21-2010, 08:59 AM |
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Thread: Users of ATI X-series! Look here for DEMO fix
Post: RE: Users of ATI X-series! Look here for DEMO fix
Awesome! Where I used to get the slowest framerate imaginable in the demo (think a frame every 1-2 seconds), I now get something quite reasonable that appears (so far) to be working fully. :)
Shame i... |
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Tzajof |
Technical Support - Amnesia: The Dark Descent
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85 |
137,024 |
09-21-2010, 07:45 AM |
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Thread: Where to get the assets?
Post: RE: Where to get the assets?
Ah, alright then. Where would you suggest I run the .exe from? I'm currently running it from my Debug Build folder which is placed alongside my project folders- that is, I have my build folder, depend... |
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Tzajof |
Overture
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6 |
10,201 |
05-21-2010, 09:39 AM |
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Thread: Where to get the assets?
Post: RE: Where to get the assets?
Just about this: I've finally (after almost 3 hours of the last while sorting out the project in VS2010 and organising everything and so on) gotten a build working. Currently it's produdcing a FATAL E... |
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Tzajof |
Overture
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6 |
10,201 |
05-21-2010, 09:35 AM |
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Thread: Visual Studio 2010
Post: RE: Visual Studio 2010
(05-17-2010, 10:51 PM)RobRendell Wrote: (05-17-2010, 06:36 AM)Tzajof Wrote: I can't get it to compile yet since I'm missing some of the required headers e.g. Newton.h, SDL.h and so on.
Did you gra... |
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Tzajof |
HPL1 Engine
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9 |
20,276 |
05-17-2010, 11:09 PM |
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Thread: What compiler do you use?
Post: RE: What compiler do you use?
I use Visual C++ Express 2010 (though should be getting 2010 Professional soon), and I'm also essentially a Windows developer with absolutely no cross-platform experience let alone Linux or Mac develo... |
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Tzajof |
HPL1 Engine
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17 |
26,406 |
05-17-2010, 10:04 AM |
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Thread: Visual Studio 2010
Post: RE: Visual Studio 2010
I'm using Visual C++ Express 2010 (assuming there aren't any big differences between that and VS2010, though I will be getting that soon), but I can't get it to compile yet since I'm missing some of t... |
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Tzajof |
HPL1 Engine
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9 |
20,276 |
05-17-2010, 06:36 AM |
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Thread: Question about PreOrder Amnesia
Post: RE: Question about PreOrder Amnesia
I don't know how the DRM on Amnesia will be when downloading from the Frictional store, but at least in regards to Steam, I assume it should work like anything else where you can install it on as many... |
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Tzajof |
General Discussion
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10 |
15,150 |
05-09-2010, 04:56 AM |
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Thread: Amnesia Steam Page
Post: RE: Amnesia Steam Page
http://store.steampowered.com/app/901418/
Well, could you tell me where it is then? |
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Tzajof |
General Discussion
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25 |
32,481 |
05-03-2010, 12:18 PM |
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Thread: Amnesia Steam Page
Post: RE: Amnesia Steam Page
Well, what I was suggesting was mainly that Frictional should (if possible) update the Amnesia Info page on Steam to let people know about the pre-order deal and also the ability to activate the Steam... |
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Tzajof |
General Discussion
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25 |
32,481 |
05-03-2010, 11:13 AM |
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Thread: Amnesia Steam Page
Post: RE: Amnesia Steam Page
(05-02-2010, 12:38 AM)Kaese Wrote: One thing I am curious about is how the converting is going to work.
Do I have to send a mail in a specific timeframe or something?
My guess is that you'll just se... |
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Tzajof |
General Discussion
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25 |
32,481 |
05-02-2010, 01:53 AM |
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Thread: Binaural recording in Amnesia
Post: RE: Binaural recording in Amnesia
(04-20-2010, 09:38 PM)Tayrtahn Wrote: It is definitely possible to implement this type of audio system in a game. You would have two "listener" objects in the world to represent the player's ears. W... |
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Tzajof |
General Discussion
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15 |
27,182 |
05-01-2010, 02:37 AM |
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Thread: Amnesia Steam Page
Post: Amnesia Steam Page
First off, sorry for my first post on the forum being a thread like this. I've been checking out the forums for a while but only decided to make an account now, and I'd rather not seem like some rando... |
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Tzajof |
General Discussion
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25 |
32,481 |
05-01-2010, 02:27 AM |