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[URGENT] Destroying Particle Systems
JenniferOrange Offline
Senior Member

Posts: 424
Threads: 43
Joined: Jun 2011
Reputation: 33
#7
RE: [URGENT] Destroying Particle Systems

I actually used my 'Bible' to do this, lol. I think my brain is dead or something, I'm not understanding what you're saying.
Like I said ps_bubbles is obviously the internal name, and I didn't place ANY particle systems in the Level Editor because you can't set them inactive, that's why I used CreateParticleSystemAtEntity, so it would appear instead of be there when I loaded the map.

Ba-da bing, ba-da boom.
01-01-2012, 03:21 AM
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RE: [URGENT] Destroying Particle Systems - by JenniferOrange - 01-01-2012, 03:21 AM



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