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Crippled Monster :S
MrBigzy Offline
Senior Member

Posts: 616
Threads: 18
Joined: Mar 2011
Reputation: 8
#11
RE: Crippled Monster :S

It's edit->delete all by type or delete by type, and then history.

I don't think you can delete history on a binded mesh though, you'll have to unbind it, delete history, and then rebind it. You can save your weights when unbinding by choosing the options box and picking bake weights, but it still might not be the same when you rebind, so you might have to repaint weights and what not again.
(This post was last modified: 01-06-2012, 02:54 PM by MrBigzy.)
01-06-2012, 02:54 PM
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Messages In This Thread
Crippled Monster :S - by Krymtel - 01-02-2012, 11:05 PM
RE: Crippled Monster :S - by Statyk - 01-03-2012, 12:24 AM
RE: Crippled Monster :S - by Krymtel - 01-03-2012, 12:42 PM
RE: Crippled Monster :S - by Krymtel - 01-03-2012, 02:26 PM
RE: Crippled Monster :S - by MrBigzy - 01-03-2012, 06:24 PM
RE: Crippled Monster :S - by Krymtel - 01-03-2012, 08:23 PM
RE: Crippled Monster :S - by Statyk - 01-03-2012, 09:14 PM
RE: Crippled Monster :S - by Krymtel - 01-04-2012, 08:07 PM
RE: Crippled Monster :S - by MrBigzy - 01-04-2012, 11:18 PM
RE: Crippled Monster :S - by Krymtel - 01-06-2012, 10:10 AM
RE: Crippled Monster :S - by MrBigzy - 01-06-2012, 02:54 PM
RE: Crippled Monster :S - by Krymtel - 01-06-2012, 03:36 PM



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