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Graphics and physics engines, wich offer what i want?
Ghieri Offline
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RE: Graphics and physics engines, wich offer what i want?

What I liked about half-life 2 wasn't necessarily the things you were talking about, it was the way they took an open world and forced you to think about what was actually going on around you. This in contrast to newer games, where the most complicated thing in the environment is a scripted particle effect.

That's what I like about older games, they did more with less.


FYI: If you are doing this project by yourself, then forget the graphics. It takes a lot of dedicated time to get even close to a realistic environment, and a lot of practice.

[Image: tumblr_n6m5lsQThQ1qc99nxo1_250.gif]
09-26-2012, 03:29 AM
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RE: Graphics and physics engines, wich offer what i want? - by Ghieri - 09-26-2012, 03:29 AM



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