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Science on video games
BAndrew Offline
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Posts: 732
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#11
RE: Science on video games

You've got a point. There are better engines with better physics overall. What HPL does better though is the interactivity. At least, I don't know a game in which you must move the mouse upwards in order to shift a rock for instance or "move" your mouse in a circular motion in order to turn a valve. Usually a hit "F" key is used. Correct me if I am wrong.

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(This post was last modified: 05-14-2013, 08:52 PM by BAndrew.)
05-14-2013, 08:50 PM
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Messages In This Thread
Science on video games - by BAndrew - 05-14-2013, 06:59 PM
RE: Science on video games - by Tomato Cat - 05-14-2013, 07:07 PM
RE: Science on video games - by BAndrew - 05-14-2013, 07:10 PM
RE: Science on video games - by Tomato Cat - 05-14-2013, 07:20 PM
RE: Science on video games - by Bridge - 05-14-2013, 07:14 PM
RE: Science on video games - by FlawlessHappiness - 05-14-2013, 07:15 PM
RE: Science on video games - by BAndrew - 05-14-2013, 07:32 PM
RE: Science on video games - by BAndrew - 05-14-2013, 08:03 PM
RE: Science on video games - by palistov - 05-14-2013, 08:17 PM
RE: Science on video games - by BAndrew - 05-14-2013, 08:50 PM
RE: Science on video games - by Prelauncher - 05-14-2013, 10:54 PM
RE: Science on video games - by Bridge - 05-14-2013, 11:52 PM
RE: Science on video games - by PutraenusAlivius - 05-15-2013, 01:33 AM



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