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Riukka
HumiliatioN Offline
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#6
RE: Riukka

(08-25-2013, 11:48 PM)Amn Wrote:
(08-25-2013, 07:23 PM)Bridge Wrote: I played it a little and was impressed with the general set-up. The plot is quite intriguing and the mechanics you have for entering the different areas is quite clever. I also thought you made some excellent choices when it came to the music that plays in-game. IMO though the jumpscares are entirely pointless and just annoyed me and it's not clear at all what you're supposed to do. I got stuck quite quickly trying to search for an item to place in the purple beam or whatever. It would help to display a short message in one form or another telling you what the general goal is, especially when the puzzles are weird like they are here.
You're absolutely right.
And since we're in the development section i'm kinda asking for an advice on this matter to you and any other developer around:

Thing is; most of the players don't read. Not you, of course. Generally.
They skip every note, every sign, clues. Almost everything that is written information. And then they complain about not knowing what's the mod about or what's his goal.

So you start removing text, finding alternate ways to communicate with the player, like decals, symbols, events.

And i still can't find the balance between those.
In this case, the stone door puzzle is a little too hard to figure out, the player is supposed to touch the objects to get the information.
But as we can see, was not enough.

So the question is, what's the best approach to inform the player how a given puzzle may be solved?


pd: The machine vision it's just a peek at the last level.

In my opinion we should add more "Texts like what player is wondering and thinking "Maybe I should do that to progress here" so player's won't miss what they must do, just for little hints.
If that doesn't work then well.. someones are completely retards and not using brain at all.

I played Riukka from start to finish and I really didn't get stuck long time anywhere it was fun to explore everything and jump like a monkey everywhere and just going crazy with the new tecnique elements. Tongue

“Life is a game, play it”
08-26-2013, 06:25 PM
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Messages In This Thread
Riukka - by Daemian - 08-23-2013, 08:45 PM
RE: Riukka - by HumiliatioN - 08-23-2013, 10:51 PM
RE: Riukka - by Area 72 - 08-24-2013, 11:04 PM
RE: Riukka - by Bridge - 08-25-2013, 07:23 PM
RE: Riukka - by Daemian - 08-25-2013, 11:48 PM
RE: Riukka - by HumiliatioN - 08-26-2013, 06:25 PM
RE: Riukka - by Shadowokuu66 - 08-26-2013, 06:39 PM
RE: Riukka - by Daemian - 08-26-2013, 10:42 PM
RE: Riukka - by Shadowokuu66 - 08-27-2013, 10:43 AM



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