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Flashlight on/off making rushing noise.
GoreGrinder99 Offline
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Posts: 166
Threads: 47
Joined: Feb 2013
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#3
RE: Flashlight on/off making rushing noise.

(05-21-2014, 10:14 AM)DnALANGE Wrote: Here is it from my FC mod Premonition... let's see.
-
<SOUNDENTITY>
<SOUNDS>
<Main>
<Sound File="ui_flashlight_on" />
</Main>
</SOUNDS>
<PROPERTIES Volume="0.8" MinDistance="1" MaxDistance="10" Random="1" Interval="0" FadeEnd="False" FadeStart="False" Stream="False" Loop="False" Use3D="True" Blockable="True" BlockVolumeMul="0.5" Priority="0" />
</SOUNDENTITY>

---
<SOUNDENTITY>
<SOUNDS>
<Main>
<Sound File="ui_flashlight_off" />
</Main>
</SOUNDS>
<PROPERTIES Volume="1" MinDistance="1" MaxDistance="10" Random="1" Interval="0" FadeEnd="False" FadeStart="False" Stream="False" Loop="False" Use3D="True" Blockable="True" BlockVolumeMul="0.5" Priority="0" />
</SOUNDENTITY>

---
I guess the sound you downloaded \ created is broken.
For me the flashlight sound is perfect.
IF you want i can send you the Original files here from the WN flashlight.
My guess is try anoter sound and check if that is also acting strange.

I have the exact sounds that White Night uses. I even renamed everything from _lantern_ to _flashlight_ that is involved with the entity but still the same things. But like I did notice, I'm getting the exact same sound as the Flashlight & Batteries Demonstration video - http://www.moddb.com/mods/white-night/vi...onstration - but in the final release they seemed to have fixed it somehow which is what I can't figure out.

-Grind to the Gore-
(This post was last modified: 05-21-2014, 05:33 PM by GoreGrinder99.)
05-21-2014, 05:32 PM
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RE: Flashlight on/off making rushing noise. - by GoreGrinder99 - 05-21-2014, 05:32 PM



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