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Lampoil & narration & custom live main menu background
Kyzer Offline
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Posts: 17
Threads: 6
Joined: Sep 2015
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#5
RE: Lampoil & narration & custom live main menu background

(09-25-2015, 12:59 AM)Mugbill Wrote: The menu camera is set by a PlayerStartArea. Check the original menu. Place an area called CameraPos and have the small blue arrow point away from where you want the camera to look.

You can use [br] in your lang text to break a line. That will make paragraphs. Check the english.lang for more examples. I think there's something like [new_page] or something but I don't know.

You can add another [voice] into your lang entry to play after your first is done, I believe.

As for the character thing, check the original .hps file. It has a scene that uses mostly MovePlayerHeadPos, FadePlayerRollTo and StartPlayerLookAt to manipulate the camera angles and positions. To reset those values to normal, run the line again and set the values to default (either 0 or 1).

Why are you the only one that really responds on this forum?

Does no one care about the original amnesia anymore?

I don't have an issue with it, I'm just asking.
09-25-2015, 01:56 AM
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RE: Lampoil & narration & custom live main menu background - by Kyzer - 09-25-2015, 01:56 AM



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