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Camera Redo
MulleDK19 Offline
Senior Member

Posts: 545
Threads: 21
Joined: Jun 2009
Reputation: 10
#7
RE: Camera Redo

(09-18-2010, 09:41 AM)Luis Wrote: You can always switch to the alternative tracking method, toggling the small "LT" button in the lower toolbar. There are plans to add a freelook, but cannot say when at this point.

How about improved entity placement/rotation?

I haven't found a way to rotate multiple objects at once yet. They all rotate in-place.

And if you've moved an entity so it's not where it would be if it snapped to a grid, then it'll snap when you move it, which causes great problems when moving multiple objects.

[Image: 16455.png]
09-18-2010, 10:32 PM
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Messages In This Thread
Camera Redo - by Charles445 - 09-18-2010, 02:33 AM
RE: Camera Redo - by Liag - 09-18-2010, 04:18 AM
RE: Camera Redo - by Armored Cow - 09-18-2010, 04:22 AM
RE: Camera Redo - by Charles445 - 09-18-2010, 05:37 AM
RE: Camera Redo - by Luis - 09-18-2010, 09:41 AM
RE: Camera Redo - by Charles445 - 09-18-2010, 04:55 PM
RE: Camera Redo - by MulleDK19 - 09-18-2010, 10:32 PM
RE: Camera Redo - by Steenis1 - 09-18-2010, 10:44 PM



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