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Missing rope animation and model
Sephielya Offline
Junior Member

Posts: 8
Threads: 2
Joined: Jul 2011
Reputation: 0
#1
Solved: 8 Years, 3 Months, 2 Weeks ago Rope/meat watermonster crash

This game has been working excellent for me... right up until this moment. I put the meat on the rope, and then I lower it. BAM, I hear the sound of the monster eating and I get the black box of doom. I can still hear sound but nothing is going on, it's frozen.

I have turned down all graphics, turned off vsync, triple buffer, turned them back on--everything. I run the game in administrator mode. NVIDIA GeForce 8700MGT is my driver and it says it is the latest update. I swear I have tried every single thing possible. I worked on cache, did everything. Oh, also my OS is XP. Here is my log:

Version 1.20
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 1024x768 bpp:32 fs:0 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos:(-1x-1)
Setting video mode: 1024 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
  Vendor: NVIDIA Corporation
  Renderer: GeForce 8700M GT/PCI/SSE2
  Version: 2.1.2
  Max texture image units: 32
  Max texture coord units: 8
  Max user clip planes: 6
  Two sided stencil: 1
  Vertex Buffer Object: 1
  Anisotropic filtering: 1
  Max Anisotropic degree: 16
  Multisampling: 1
  Texture compression: 1
  Texture compression S3TC: 1
  Auto generate MipMaps: 1
  Render to texture: 1
  Max draw buffers: 8
  Max color render targets: 8
  Packed depth-stencil: 1
  Texture float: 1
  GLSL Version: 1.20 NVIDIA via Cg compiler
  ShaderModel 2: 1
  ShaderModel 3: 1
  ShaderModel 4: 1
  OGL ATIFragmentShader: 0
ATTENTION: System does not support const arrays in glsl!
Setting up G-Bugger: type: 0 texturenum: 3
Adding engine materials
Initializing DevIL
  Vendor String: Abysmal Software
  Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
  Version Number: 168
Adding engine post effects
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
  Available OpenAL devices:
   0. Generic Software on Speakers (2- Realtek High Definition Audio)(OpenAL default)
   1. Generic Software on Realtek Digital Output (2- Realtek High Definition Audio)
   2. Generic Software on Realtek HDMI Output (Realtek High Definition Audio)
  Trying to open device 'Generic Software on Speakers (2- Realtek High Definition Audio)'... Success!
  Number of mono sources: 32
  Streaming setup: 4 Buffers x 262144 bytes each
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
--------------------------------------------------------

Game Running
--------------------------------------------------------
-------- Loading map 'menu_bg.map' ---------
    Cache Loading: 2026 ms
  Entities: 386 ms
  Compilation: 1 ms
  Total: 2469 ms
  Meshes created: 26
  Bodies created: 5
-------- Loading complete ---------
Setting profile: 'Sephielya' Path: 'C:\Users\Sephi\Documents/Amnesia/Main/Sephielya/'
-------- BEGIN LOAD FROM C:\Users\Sephi\Documents/Amnesia/Main/Sephielya/AutoSave_Nave_2011_7_10_20_56_34_0.sav ---------
LOADING SAVE GAME!
-------- Loading map '21_torture_nave.map' ---------
    Cache Loading: 5039 ms
  Entities: 4984 ms
  Compilation: 84 ms
  Total: 11110 ms
  Meshes created: 485
  Bodies created: 175
-------- Loading complete ---------
WARNING: Could not find player start node ''
ERROR: StartPos '' does not exist!
ERROR: Could not find bone 'chain_elbow_right03' in model 'c:/program files/steam/steamapps/common/amnesia the dark descent/entities/character/agrippa/agrippa.ent'
ERROR: Could not find bone 'chain_elbow_right04' in model 'c:/program files/steam/steamapps/common/amnesia the dark descent/entities/character/agrippa/agrippa.ent'
ERROR: Could not find bone 'chain_elbow_right05' in model 'c:/program files/steam/steamapps/common/amnesia the dark descent/entities/character/agrippa/agrippa.ent'
ERROR: Could not find bone 'chain_hand_right03' in model 'c:/program files/steam/steamapps/common/amnesia the dark descent/entities/character/agrippa/agrippa.ent'
ERROR: Could not find bone 'chain_hand_right04' in model 'c:/program files/steam/steamapps/common/amnesia the dark descent/entities/character/agrippa/agrippa.ent'
ERROR: Could not find bone 'chain_hand_right05' in model 'c:/program files/steam/steamapps/common/amnesia the dark descent/entities/character/agrippa/agrippa.ent'
ERROR: Could not find bone 'chain_elbow_left03' in model 'c:/program files/steam/steamapps/common/amnesia the dark descent/entities/character/agrippa/agrippa.ent'
ERROR: Could not find bone 'chain_elbow_left04' in model 'c:/program files/steam/steamapps/common/amnesia the dark descent/entities/character/agrippa/agrippa.ent'
ERROR: Could not find bone 'chain_elbow_left05' in model 'c:/program files/steam/steamapps/common/amnesia the dark descent/entities/character/agrippa/agrippa.ent'
ERROR: Could not find bone 'chain_hand_left03' in model 'c:/program files/steam/steamapps/common/amnesia the dark descent/entities/character/agrippa/agrippa.ent'
ERROR: Could not find bone 'chain_hand_left04' in model 'c:/program files/steam/steamapps/common/amnesia the dark descent/entities/character/agrippa/agrippa.ent'
ERROR: Could not find bone 'chain_hand_left05' in model 'c:/program files/steam/steamapps/common/amnesia the dark descent/entities/character/agrippa/agrippa.ent'
ERROR: Light 'PointLight_40' that is connected to lamp 'candle_floor_4' does not exist!
WARNING: Could not find child with unique ID 1 to attach to entity 'fresh_meat_onrope_1_Body_1' in 'fresh_meat_onrope.ent'
WARNING: Could not find child with unique ID 3 to attach to entity 'fresh_meat_onrope_1_Body_1' in 'fresh_meat_onrope.ent'
-------- END LOAD ---------
(This post was last modified: 07-14-2011, 10:52 AM by plutomaniac.)
07-14-2011, 10:01 AM
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Messages In This Thread
Rope/meat watermonster crash - by Sephielya - 07-14-2011, 10:01 AM
RE: Rope/meat watermonster crash - by Tanshaydar - 07-14-2011, 10:11 AM
RE: Rope/meat watermonster crash - by Sephielya - 07-14-2011, 10:30 AM
RE: Rope/meat watermonster crash - by plutomaniac - 07-14-2011, 10:56 AM
RE: Rope/meat watermonster crash - by Sephielya - 07-14-2011, 11:09 AM
RE: Rope/meat watermonster crash - by plutomaniac - 07-14-2011, 11:15 AM
RE: Rope/meat watermonster crash - by Sephielya - 07-14-2011, 05:55 PM
RE: Rope/meat watermonster crash - by Sephielya - 07-15-2011, 01:20 AM
RE: Rope/meat watermonster crash - by plutomaniac - 07-15-2011, 01:38 AM
RE: Rope/meat watermonster crash - by Sephielya - 07-15-2011, 01:47 AM
RE: Rope/meat watermonster crash - by plutomaniac - 07-15-2011, 10:28 AM
RE: Rope/meat watermonster crash - by lahonda - 04-01-2012, 10:23 PM



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