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Enemy patrol nodes not added
Apjjm Offline
Is easy to say

Posts: 496
Threads: 18
Joined: Apr 2011
Reputation: 52
#3
RE: Enemy patrol nodes not added

It's a shame you can't use path nodes with the dynamicly created monsters. The only solution to this I have tried is to make the enemy's .nodes file - this still doesn't work though, as it appears the error comes up before the nodes file is check/created.

Edit:
Does translating the player below -500 in y get the game to load an autosave? This may reset the enemies. Really can't remember if this loads the auto-save or the checkpoint.
(This post was last modified: 09-20-2011, 05:10 PM by Apjjm.)
09-20-2011, 03:05 PM
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Messages In This Thread
Enemy patrol nodes not added - by Your Computer - 09-20-2011, 07:55 AM
RE: Enemy patrol nodes not added - by Tanshaydar - 09-20-2011, 02:30 PM
RE: Enemy patrol nodes not added - by Apjjm - 09-20-2011, 03:05 PM
RE: Enemy patrol nodes not added - by Apjjm - 09-20-2011, 08:34 PM
RE: Enemy patrol nodes not added - by Apjjm - 09-20-2011, 09:41 PM
RE: Enemy patrol nodes not added - by GraphicsKid - 09-21-2011, 11:16 PM



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