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Animated gobo's tutorial
Statyk Offline
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#2
RE: Animated gobo's

(10-09-2011, 05:05 PM)Khyrpa Wrote: Recently I've discovered you can animate gobo's of spot lights (thanks to Danarogon's nyan cat in Dark Room) and here's something horrible I came up with it in 10 minutes:



I can't even imagine what cool things can be done with this feature so I will add some kind of tutorial about it in the wiki page mentioned below when I have time.

I also want to advertise a short tutorial I made about billboards because it might be hard to stumble upon accidentally. Following the first part of it should make the changing of billboards colors a lot less frustrating. I wonder why frictional didn't connect their billboards (performance?).
http://wiki.frictionalgames.com/hpl2/tut...tutorial_6

Also if someone has ideas about neat tricks in the level editor that ease developers work load or enchance aesthetics, tell about them in this thread and/or add them to wiki.
Awesome find XD I can't really see this being useful in seriousness, unless for maybe showing a bird flying past a window, or the such. I liked your display though =] Kudos

10-09-2011, 05:19 PM
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Messages In This Thread
Animated gobo's tutorial - by Khyrpa - 10-09-2011, 05:05 PM
RE: Animated gobo's - by Statyk - 10-09-2011, 05:19 PM
RE: Animated gobo's - by Acies - 10-09-2011, 05:26 PM
RE: Animated gobo's - by flamez3 - 11-08-2011, 12:08 AM
RE: Animated gobo's - by Khyrpa - 11-08-2011, 12:41 PM
RE: Animated gobo's tutorial - by flamez3 - 11-13-2011, 02:11 AM
RE: Animated gobo's tutorial - by Danny Boy - 11-13-2011, 02:09 PM



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