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Help on getting eddited .dds to show in level editor
Rapture Offline
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#5
RE: Help on getting eddited .dds to show in level editor

I have switched to the castlebase_wall_welder_convex because its much easier with 4 files for testing purposes than the elevator door which had like 9 or 10 files.

<Material>
    <Main DepthTest="True" HeightMapScale="0.05" PhysicsMaterial="Rock" Type="SolidDiffuse" />
    <TextureUnits>
        <Diffuse AnimFrameTime="" AnimMode="" File="C:\Program Files\Steam\steamapps\common\amnesia the dark descent\static_objects\castlebase\wallGIMP\castlebase_wall_welder_convex.dds" Mipmaps="true" Type="2D" Wrap="Repeat" />
        <NMap AnimFrameTime="" AnimMode="" File="C:\Program Files\Steam\steamapps\common\amnesia the dark descent\static_objects\castlebase\wallGIMP\castlebase_wall_welder_convex_nrm.dds" Mipmaps="true" Type="2D" Wrap="Repeat" />
        <Specular AnimFrameTime="" AnimMode="" File="C:\Program Files\Steam\steamapps\common\amnesia the dark descent\static_objects\castlebase\wallGIMP\castlebase_wall_welder_convex_spec.dds" Mipmaps="true" Type="2D" Wrap="Repeat" />
    </TextureUnits>
</Material>
I tried to put a direct path for it, but it still won't work.
09-01-2011, 12:05 PM
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RE: Help on getting eddited .dds to show in level editor - by Rapture - 09-01-2011, 12:05 PM



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