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Level Editor Help Monster Path Help
eagledude4 Offline
Member

Posts: 144
Threads: 14
Joined: Dec 2011
Reputation: 0
#1
Monster Path Help

I want a monster to follow a path, and based on which area the player enters, the monster will enter the same area via a path node. I'm having trouble getting it to work.

void EnteredEnemyTriggerArea(string &in asParent, string &in asChild, int alState) {
    SetEntityActive("servant_grunt_1", true);
    AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_1", 0, "");
    AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_2", 0, "");
    if(GetEntitiesCollide("Player", "SonRoomArea") == true) {
        AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_4", 5, "");
    } else if(GetEntitiesCollide("Player", "DadRoomArea") == true) {
        AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_5", 5, "");
    }
    AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_3", 0, "");
    
}

pathNodes 1 + 2 help the enemy get up the stairs and into the hallway, pathNodes 4 + 5 are for seperate rooms, and pathNode 3 is at the bottom of the stairs, so the monster retreats after entering one of the rooms.

Its hard to see the truth when you've been blinded by lies.
(This post was last modified: 01-05-2012, 01:11 AM by eagledude4.)
01-02-2012, 03:50 AM
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Messages In This Thread
Monster Path Help - by eagledude4 - 01-02-2012, 03:50 AM
RE: Scripting a Monster chase - by Linus Ågren - 01-02-2012, 04:07 AM
RE: Scripting a Monster chase - by eagledude4 - 01-02-2012, 04:27 AM
RE: Scripting a Monster chase - by eagledude4 - 01-02-2012, 05:36 AM
RE: Scripting a Monster chase - by eagledude4 - 01-03-2012, 12:33 AM
RE: Scripting a Monster chase - by Your Computer - 01-03-2012, 09:40 PM
Solved - Please remove - by eagledude4 - 01-05-2012, 12:29 AM
RE: Monster Path Help - by Your Computer - 01-05-2012, 07:09 AM
RE: Monster Path Help - by eagledude4 - 01-05-2012, 06:06 PM
RE: Monster Path Help - by Your Computer - 01-05-2012, 09:49 PM
RE: Monster Path Help - by eagledude4 - 01-06-2012, 02:04 AM
RE: Monster Path Help - by Your Computer - 01-06-2012, 09:52 PM
RE: Monster Path Help - by eagledude4 - 01-11-2012, 10:17 PM
RE: Monster Path Help - by Statyk - 01-11-2012, 10:19 PM
RE: Monster Path Help - by eagledude4 - 01-11-2012, 10:22 PM
RE: Monster Path Help - by Statyk - 01-11-2012, 10:26 PM
RE: Monster Path Help - by eagledude4 - 01-11-2012, 10:30 PM
RE: Monster Path Help - by Statyk - 01-11-2012, 10:41 PM
RE: Monster Path Help - by eagledude4 - 01-11-2012, 10:42 PM
RE: Monster Path Help - by Statyk - 01-11-2012, 10:45 PM
RE: Monster Path Help - by eagledude4 - 01-11-2012, 10:48 PM
RE: Monster Path Help - by Statyk - 01-11-2012, 10:52 PM
RE: Monster Path Help - by eagledude4 - 01-11-2012, 10:53 PM
RE: Monster Path Help - by Statyk - 01-11-2012, 11:11 PM
RE: Monster Path Help - by eagledude4 - 01-11-2012, 11:13 PM
RE: Monster Path Help - by Statyk - 01-11-2012, 11:17 PM
RE: Monster Path Help - by eagledude4 - 01-11-2012, 11:20 PM
RE: Monster Path Help - by eagledude4 - 01-16-2012, 11:29 PM
RE: Monster Path Help - by Statyk - 01-17-2012, 12:00 AM
RE: Monster Path Help - by eagledude4 - 01-17-2012, 12:25 AM
RE: Monster Path Help - by Statyk - 01-17-2012, 02:27 AM
RE: Monster Path Help - by eagledude4 - 01-17-2012, 03:03 AM
RE: Monster Path Help - by Statyk - 01-17-2012, 04:13 AM



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