Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Would you work for consoles?
jo291 Offline
Senior Member

Posts: 289
Threads: 43
Joined: Dec 2006
Reputation: 0
#4
RE: Would you work for consoles?

obszeno Wrote:Hi. Nice game have you done; congrats.

I wonder if u guys considered export this game and follower episodes on Nintendo Wii, Xbox 360 or Ps3.

With an ATI x850, AMD 2800+ and 2G RAM game looks awesome (all maximum detail), so I cant imagine how nice would it be on Xbox 360 and PS3; another dream is to move it with the Wiimote and nunkchu. The game is fulfilled of situations where Wiimote would work perfect giving an incredible inmersion on game (even more if its possible).

Looks like develop for Nintendo Wii its easy and cheap (+ more than 10M Wiis sold), although Im not sure about its graphic power, while Xbox 360 and PS3 offer raw power and classic game experience.

Have u considered work for consoles?

See u.
wii maybye ps3 no it takes away the reason penumbra was made:interactivety and naturol mouse movements xbox360 same as ps3
09-04-2007, 12:46 AM
Find


Messages In This Thread
Would you work for consoles? - by obszeno - 08-31-2007, 12:46 PM



Users browsing this thread: 1 Guest(s)