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Scripting help !!! :E
flamez3 Offline
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Posts: 1,281
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Joined: Apr 2011
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#8
RE: Scripting help !!! :E


For the sound:

PlaySoundAtEntity(string& asSoundName, string& asSoundFile, string& asEntity, float afFadeTime, bool abSaveSound);


asSoundName - internal name
asSoundFile - the sound to use + extension .snt
asEntity - the entity to create the sound at, can be “Player”
afFadeTime - time in seconds the sound needs to fade
abSaveSound - determines whether a sound should “remember” its state. If true, the sound is never attached to the entity! Also note that saving should on be used on looping sounds!

(This post was last modified: 02-21-2012, 03:22 AM by flamez3.)
02-21-2012, 03:22 AM
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Messages In This Thread
Scripting help !!! :E - by Sundayz - 02-20-2012, 12:41 PM
RE: Scripting help !!! :E - by flamez3 - 02-20-2012, 12:52 PM
RE: Scripting help !!! :E - by Sundayz - 02-20-2012, 12:56 PM
RE: Scripting help !!! :E - by flamez3 - 02-20-2012, 01:12 PM
RE: Scripting help !!! :E - by Sundayz - 02-20-2012, 01:40 PM
RE: Scripting help !!! :E - by flamez3 - 02-20-2012, 02:11 PM
RE: Scripting help !!! :E - by Sundayz - 02-20-2012, 06:09 PM
RE: Scripting help !!! :E - by flamez3 - 02-21-2012, 03:22 AM
RE: Scripting help !!! :E - by Sundayz - 02-21-2012, 11:47 AM



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