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"SetEntityActive" Help.
Asaratha Offline
Junior Member

Posts: 14
Threads: 5
Joined: Jul 2011
Reputation: 0
#1
"SetEntityActive" Help.

Hello, this time I'm having help with the "SetEntityActive" function, I have made it so if you pick up "potion_oil_1", it is supposed to set 5 "armour_nice_complete"s active, although, it isnt working.


void OnStart()
{
SetEntityPlayerInteractCallback("potion_oil_1", "superscare", true);
}
void superscare(string &in asItem, string &in asEntity)
{
SetEntityActive("armour_nice_complete_1", true);
SetEntityActive("armour_nice_complete_2", true);
SetEntityActive("armour_nice_complete_3", true);
SetEntityActive("armour_nice_complete_4", true);
SetEntityActive("armour_nice_complete_5", true);
}

Any ideas?
(This post was last modified: 03-14-2012, 10:47 PM by Asaratha.)
03-14-2012, 05:21 AM
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Messages In This Thread
"SetEntityActive" Help. - by Asaratha - 03-14-2012, 05:21 AM
RE: "SetEntityActive" Help. - by flamez3 - 03-14-2012, 05:28 AM
RE: "SetEntityActive" Help. - by Asaratha - 03-14-2012, 05:47 AM
RE: "SetEntityActive" Help. - by flamez3 - 03-14-2012, 06:44 AM
RE: "SetEntityActive" Help. - by Equil - 03-14-2012, 08:14 AM
RE: "SetEntityActive" Help. - by Your Computer - 03-14-2012, 10:05 AM
RE: "SetEntityActive" Help. - by Equil - 03-14-2012, 10:25 AM
RE: "SetEntityActive" Help. - by Your Computer - 03-14-2012, 11:31 AM
RE: "SetEntityActive" Help. - by flamez3 - 03-14-2012, 10:41 AM
RE: "SetEntityActive" Help. - by Strembitsky - 03-14-2012, 02:16 PM
RE: "SetEntityActive" Help. - by flamez3 - 03-14-2012, 02:35 PM
RE: "SetEntityActive" Help. - by Stepper321 - 03-14-2012, 02:29 PM
RE: "SetEntityActive" Help. - by Asaratha - 03-14-2012, 10:46 PM
RE: "SetEntityActive" Help. - by Strembitsky - 03-14-2012, 07:35 PM
RE: "SetEntityActive" Help. - by pandasFTW - 03-14-2012, 08:44 PM
RE: "SetEntityActive" Help. - by SilentStriker - 03-14-2012, 09:04 PM



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