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Models Exported from Blender Always Invisible
ZutaraRaven Offline
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Posts: 8
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Joined: Apr 2011
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#3
RE: Models Exported from Blender Always Invisible

So it looks like it placed the texture in the appropriate location by itself.
When I saw the texture folder there, I thought this was dandy and I opened up my model in the Model Editor again.
The good news is that the cube isn't invisible anymore. The bad news is that it is definitely not using the texture I want it to.

What's going on is really strange, but unfortunately I can't share screenshots because a storm blew out my Internet and I'm typing this up on a tiny iPhone keyboard.

My cube is (instead I'd black/grey woven texture) hot pink. One corner, identical on each face, is tiled with random symbols. This is what it looks like when my mouse is over the Model Editor. When I take my mouse away, the cube has a weird black and white pattern of checkers and rounded squares. It's really odd.

I went back into blender and checked my texture settings. Below the mapping options, I noticed a menu called influence (I haven't modeled in a few years, I'm still adjusting to new blender). In the influence options there is a hot pink color selected, and a box beneath diffuse checked.

So I'm guessing that's where the hot pink is coming from.
03-23-2012, 04:13 AM
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RE: Models Exported from Blender Always Invisible - by ZutaraRaven - 03-23-2012, 04:13 AM



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