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Random sounds, question
Fyrion Offline
Junior Member

Posts: 6
Threads: 1
Joined: Jun 2013
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#11
RE: Random sounds, question

(06-29-2013, 07:55 AM)JustAnotherPlayer Wrote:
(06-29-2013, 07:54 AM)Fyrion Wrote:
(06-29-2013, 07:49 AM)JustAnotherPlayer Wrote:
(06-29-2013, 07:19 AM)Fyrion Wrote:
(06-29-2013, 07:14 AM)JustAnotherPlayer Wrote: So each playthrough of the level shows different sounds?

Exactly this case! Smile

So... this maybe?

Now it's just how to do the rest of the music. (You can't call functions)

Yep, that's right. That means, if I wanted to loop, I should add a main function, which could decide between 5 (for example) functions and this ones are following the cases, like the one in your thread.

Just if I'm right. Tongue

Yep. Except, it doesn't effect other functions, just the cases.

Nice. So this will be a nice afternoon of scripting. I'll post outcomings, if I get any working results of the scripting gibberish. Smile
06-29-2013, 08:01 AM
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Messages In This Thread
Random sounds, question - by Fyrion - 06-29-2013, 05:38 AM
RE: Random sounds, question - by PutraenusAlivius - 06-29-2013, 06:05 AM
RE: Random sounds, question - by Fyrion - 06-29-2013, 06:29 AM
RE: Random sounds, question - by CarnivorousJelly - 06-29-2013, 06:43 AM
RE: Random sounds, question - by Fyrion - 06-29-2013, 06:53 AM
RE: Random sounds, question - by PutraenusAlivius - 06-29-2013, 07:14 AM
RE: Random sounds, question - by Fyrion - 06-29-2013, 07:19 AM
RE: Random sounds, question - by PutraenusAlivius - 06-29-2013, 07:49 AM
RE: Random sounds, question - by Fyrion - 06-29-2013, 07:54 AM
RE: Random sounds, question - by PutraenusAlivius - 06-29-2013, 07:55 AM
RE: Random sounds, question - by Fyrion - 06-29-2013, 08:01 AM



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