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Amnesia save game system vs. Penumbra
ajvitaly Offline
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RE: Amnesia save game system vs. Penumbra

(11-12-2009, 05:10 PM)Thomas Wrote: Nothing is 100% yet, but we are trying to cut down on saves as much as possible and to not make it apart of the gameplay (meaning that the players shall never notice it unless they die or resume a session).

And about the save at exit. It might already be in the game Wink

That's great! I think "checkpoints" (after completing a puzzle and/or entering a new area for the first time) along with auto save on exit is the best strategy for any non-shooting first person game.
11-12-2009, 11:30 PM
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