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Questions : Engine, Combat system, Object Interaction
Thomas Offline
Frictional Games

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RE: Questions : Engine, Combat system, Object Interaction

About engine:
Penumbra used HPL and Amnesia will use HPL2. HPL2 uses a lot of the code from HPL as base, but a lot of it has be changed and many features have been added. The rendering pipeline is completely different in HPL2.
11-13-2009, 09:03 AM
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