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Animation Stops instead of loop?
The chaser Offline
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Posts: 2,486
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Joined: Jun 2012
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#2
RE: Animation Stops instead of loop?

Add this line to your script and tweak it as much as you need, it should help you. Notice that it allows you to loop the animation Smile

PlayPropAnimation(string& asProp, string& asAnimation, float afFadeTime, bool abLoop, string& asCallback);

It should look more or less like this:

PlayPropAnimation("Skull", "Eat", 0, true, "");

Hope it helps Smile

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Aculy iz dolan.
10-20-2015, 04:55 PM
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Messages In This Thread
RE: Animation Stops instead of loop? - by The chaser - 10-20-2015, 04:55 PM
RE: Animation Stops instead of loop? - by WALP - 10-20-2015, 06:20 PM



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