Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
What activates grunt in chancel? [SOLVED]
locker Offline
Junior Member

Posts: 14
Threads: 1
Joined: Sep 2010
Reputation: 0
#3
RE: What activates grunt in chancel?

Well, he is active by default. He is active by the start of the level and is waiting behind the door. By loading the script of that map, the engine just give him path nodes.
If you look at it in the editor, you will see that he has the "Active" checkbox checked when selected. He is saved as "active" in the map file as well. Smile
09-28-2010, 08:55 PM
Find


Messages In This Thread
RE: What activates grunt in chancel? - by HakePT - 09-28-2010, 05:36 PM
RE: What activates grunt in chancel? - by locker - 09-28-2010, 08:55 PM



Users browsing this thread: 1 Guest(s)