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Footsteps volume and shining objects
zionifl Offline
Junior Member

Posts: 25
Threads: 10
Joined: Feb 2017
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#4
RE: Footsteps volume and shining objects

I've discovered that it is an shader that creates the blue light effect. It is the game_outline_frag.glsl and game_outline_vtx.glsl. Is there any way to edit this shader file so that it is used on objects?
03-27-2017, 04:42 PM
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Footsteps volume and shining objects - by zionifl - 03-15-2017, 02:49 AM
RE: Footsteps volume and shining objects - by zionifl - 03-27-2017, 04:42 PM



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