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[SOLVED] LiquidArea Problem
Mudbill Offline
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Posts: 3,881
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Joined: Apr 2013
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#4
RE: LiquidArea Problem

You can enable a debug toggle in the F1 menu in-game to let you see where areas are. This could help you determine if the area actually moved. Maybe water areas still affect the player even if they're far above.

06-25-2018, 03:46 PM
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Messages In This Thread
[SOLVED] LiquidArea Problem - by theyhunger - 06-23-2018, 05:12 PM
RE: LiquidArea Problem - by Mudbill - 06-23-2018, 11:12 PM
RE: LiquidArea Problem - by theyhunger - 06-24-2018, 11:13 AM
RE: LiquidArea Problem - by Mudbill - 06-25-2018, 03:46 PM
RE: LiquidArea Problem - by theyhunger - 06-25-2018, 08:17 PM
RE: LiquidArea Problem - by Mudbill - 06-27-2018, 03:35 AM
RE: LiquidArea Problem - by theyhunger - 06-27-2018, 08:48 AM
RE: LiquidArea Problem - by Mudbill - 06-27-2018, 03:42 PM
RE: LiquidArea Problem - by theyhunger - 06-28-2018, 08:35 PM



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