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Relative teleport
thePyro13 Offline
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#4
RE: Relative teleport

(01-13-2011, 12:26 AM)GraphicsKid Wrote: Aww darn... the idea was that I'd make a long hallway where in the middle, you couldn't see the ends. The walls are very repetitive, and if you haven't completed a puzzle, it'll keep knocking you back a distance (a distance equal to the tiling size of each wall piece, so the player won't notice they've been knocked back) so the hallway will seem infinite.

Sounds like I can't do this now. Sad

Sounds like a sequence from Mario 64.

I wanted to make something like this as well, just make sure the point that the teleport point sends you to a start location near the bottom of the stairs. And make sure both points line up to the tessellation point of the wall texture so that players wont notice.

It'll be pretty obvious if the player is walking backwards when they are teleported though. You'll probably have to cover the ends of the stairs with a liberal amount of fog to make it really seamless, since you cannot control which way the player will be looking when they are teleported(like the mario example).

I think i'll give a try at making a small map that does this over the weekend.
(This post was last modified: 01-13-2011, 02:09 PM by thePyro13.)
01-13-2011, 02:04 PM
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Messages In This Thread
Relative teleport - by GraphicsKid - 01-12-2011, 09:16 AM
RE: Relative teleport - by jens - 01-12-2011, 11:35 AM
RE: Relative teleport - by GraphicsKid - 01-13-2011, 12:26 AM
RE: Relative teleport - by thePyro13 - 01-13-2011, 02:04 PM
RE: Relative teleport - by Frontcannon - 01-13-2011, 02:54 PM
RE: Relative teleport - by GraphicsKid - 01-14-2011, 08:10 PM
RE: Relative teleport - by Frontcannon - 01-14-2011, 09:21 PM
RE: Relative teleport - by GraphicsKid - 01-14-2011, 11:47 PM
RE: Relative teleport - by Frontcannon - 01-14-2011, 11:58 PM
RE: Relative teleport - by xiphirx - 01-15-2011, 12:52 AM
RE: Relative teleport - by GraphicsKid - 01-15-2011, 01:04 AM
RE: Relative teleport - by Andross - 01-15-2011, 01:17 AM
RE: Relative teleport - by xiphirx - 01-15-2011, 01:14 AM
RE: Relative teleport - by GraphicsKid - 01-15-2011, 02:22 AM
RE: Relative teleport - by Rurikkur - 01-16-2011, 05:11 PM
RE: Relative teleport - by GraphicsKid - 01-22-2011, 11:01 PM



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