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HPL Level editor crashing when opening a certain map
lordmestari Offline
Junior Member

Posts: 22
Threads: 8
Joined: Apr 2011
Reputation: 0
#1
Solved: 8 Years, 2 Months, 3 Weeks ago HPL Level editor crashing when opening a certain map

Hello, I have a very frustrating problem
I've been working on this custom map for a month now, and it's coming along nicely. EXCEPT the editor refuses to open the map for some reason. this started a few days ago.

Every other map in the game or other people's custom stories can be opened in the editor, but not my specific map.

Does anyone have a solution to this?

(This is the error log, sorry for the wall of text)

Number of Processors: 2
Processor Type: Intel Pentium
Windows OS: Windows 2000
Version 6.0001
Build Number 7600


Current Memory Load: 58
Total Physical Memory: 2146557952 bytes
Available Physical Memory: 881496064 bytes
Total Virtual Memory: 2147352576 bytes
Available Virtual Memory: 1688059904 bytes
EAX=1487D624 EBX=00000000 ECX=FFFFFFFF EDX=1487D628 ESI=1493E250
EDI=0BE010A0 EBP=0018FFEC ESP=0018FFDC EIP=773C9ED5 FLG=00010286
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
EAX=1487D624 EBX=00000000 ECX=FFFFFFFF EDX=1487D628 ESI=1493E250
EDI=0BE010A0 EBP=0018FFEC ESP=0018FFDC EIP=773C9ED5 FLG=00010286
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
0023:004D3BFF LevelEditor.exe, hpl::cMeshEntity::UpdateLogic()+1711 byte(s), d:\hpl_2\core\sources\scene\meshentity.cpp, line 0600
0023:004AD950 LevelEditor.exe, hpl::cWorld::Update()+0144 byte(s), d:\hpl_2\core\sources\scene\world.cpp, line 0208+0035 byte(s)
0023:004A1A05 LevelEditor.exe, hpl::cScene:TongueostUpdate()+0037 byte(s), d:\hpl_2\core\sources\scene\scene.cpp, line 0252+0013 byte(s)
0023:004C12C4 LevelEditor.exe, hpl::iUpdateable::RunMessage()+0084 byte(s), d:\hpl_2\core\include\engine\updateable.h, line 0074
0023:004C1576 LevelEditor.exe, hpl::cUpdater::RunMessage()+0038 byte(s), d:\hpl_2\core\sources\engine\updater.cpp, line 0067+0014 byte(s)
0023:00496628 LevelEditor.exe, hpl::cEngine::Run()+0264 byte(s), d:\hpl_2\core\sources\engine\engine.cpp, line 0418
0023:0048A96F LevelEditor.exe, hplMain()+0207 byte(s), d:\hpl_2\tools\editors\leveleditor\leveleditormain.cpp, line 0038
0023:004ABF3D LevelEditor.exe, WinMain()+0029 byte(s), d:\hpl_2\core\sources\impl\lowlevelsystemsdl.cpp, line 0052+0029 byte(s)
0023:0058D4B9 LevelEditor.exe, WinMainCRTStartup()+0389 byte(s), f:\vs70builds\3077\vc\crtbld\crt\src\crtexe.c, line 0390+0027 byte(s)
0023:75D43677 kernel32.dll, BaseThreadInitThunk()+0018 byte(s)
0023:773C9F02 ntdll.dll, RtlInitializeExceptionChain()+0099 byte(s)
0023:773C9ED5 ntdll.dll, RtlInitializeExceptionChain()+0054 byte(s)
System, PID: 4
smss, PID: 256
csrss, PID: 392
csrss, PID: 460
wininit, PID: 468
services, PID: 536
winlogon, PID: 544
lsass, PID: 572
lsm, PID: 584
svchost, PID: 692
svchost, PID: 772
atiesrxx, PID: 816
svchost, PID: 892
svchost, PID: 936
svchost, PID: 984
svchost, PID: 576
svchost, PID: 1104
atieclxx, PID: 1152
spoolsv, PID: 1328
svchost, PID: 1368
svchost, PID: 1468
WLIDSVC, PID: 1584
WLIDSVCM, PID: 1904
svchost, PID: 1960
taskhost, PID: 1272
dwm, PID: 2004
explorer, PID: 196
RAVCpl64, PID: 2192
SetPoint, PID: 2408
MOM, PID: 2432
AdobeARM, PID: 2480

E:\Amnesia\Amnesia - The Dark Descent\redist\wrap_oal.dll
05-03-2011, 05:11 PM
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HPL Level editor crashing when opening a certain map - by lordmestari - 05-03-2011, 05:11 PM



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