Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Text code
TheDavenia Offline
Member

Posts: 223
Threads: 38
Joined: Jun 2011
Reputation: 0
#5
RE: Text code

(06-29-2011, 09:27 PM)SLAMnesia Wrote: I'm having problems with a similar issue,
how do I make it so when I look at an entity it displays a message? and I want it to always work when looking at the entity and not only once.
here's my script:
my .hps file
void OnStart ()
{
SetEntityPlayerLookAtCallback("shirt1", "LookingShirtFunc1", false);
}

void LookingShirtFunc1(string &in entity, int alState)
{
SetMessage("Messages", "Message01", 3);
}

my .lang file
<LANGUAGE>
    <CATEGORY Name="Messages">
        <Entry Name="Message01">Hello world!</Entry>
    </CATEGORY>
</LANGUAGE>

I don't know sorry just post a new thread and someone will help you Big Grin

Current Project: Nightmare's End(Project Director, Scripter, boss >:D)
06-30-2011, 12:28 AM
Find


Messages In This Thread
Text code - by TheDavenia - 06-28-2011, 09:02 PM
RE: Text code - by xtron - 06-28-2011, 09:23 PM
RE: Text code - by TheDavenia - 06-28-2011, 09:25 PM
RE: Text code - by SLAMnesia - 06-29-2011, 09:27 PM
RE: Text code - by TheDavenia - 06-30-2011, 12:28 AM



Users browsing this thread: 1 Guest(s)