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Something is wroooong!!!
RawkBandMan Offline
Posting Freak

Posts: 1,146
Threads: 35
Joined: Nov 2010
Reputation: 5
#1
Solved: 8 Years, 2 Months, 1 Week ago Something is wroooong!!!

Hello. My friend has been playing Amnesia ever since it first came out with no problems. But out of the blue today, he started getting the something is wrong crash. The reason I'm posting this instead of him, is because when he ever tries to make a FGF account, it doesn't send him the verification email.

The crash says this:
!!!GAME CRASHED!!! READ THIS: something is wroooooong if all fails go to frictional games caused an exception_Access_violation in module unknown at 001b:00000000

He said that's all it says

Please help him Tongue


hpl.log
Spoiler below!

Version 1.20
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 1024x768 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' posSad-1x-1)
Setting video mode: 1024 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: Microsoft Corporation
Renderer: GDI Generic
Version: 1.1.0
Max texture image units: 3
Max texture coord units: 4
Max user clip planes: 6
Two sided stencil: 0
Vertex Buffer Object: 0
Anisotropic filtering: 0
Multisampling: 0
Texture compression: 0
Texture compression S3TC: 0
Auto generate MipMaps: 0
Render to texture: 0
Max draw buffers: 13
Max color render targets: 21
Packed depth-stencil: 0
Texture float: 0
GLSL Version: (null)
ShaderModel 2: 0
ShaderModel 3: 1
ShaderModel 4: 0
OGL ATIFragmentShader: 0




I've come to learn to not fear the living, nor the dead... But the monsters that hide in closets.
07-21-2011, 02:11 AM
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Messages In This Thread
Something is wroooong!!! - by RawkBandMan - 07-21-2011, 02:11 AM
RE: Something is wroooong!!! - by JenniferOrange - 07-21-2011, 03:18 AM
RE: Something is wroooong!!! - by Tanshaydar - 07-21-2011, 04:39 AM
RE: Something is wroooong!!! - by plutomaniac - 07-21-2011, 08:44 AM
RE: Something is wroooong!!! - by RawkBandMan - 07-21-2011, 01:41 PM
RE: Something is wroooong!!! - by Roenlond - 07-21-2011, 01:56 PM
RE: Something is wroooong!!! - by RawkBandMan - 07-21-2011, 04:15 PM
RE: Something is wroooong!!! - by plutomaniac - 07-21-2011, 02:30 PM



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