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Script for proper physic enabling[MAP START]
Rel Offline
Junior Member

Posts: 21
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Joined: Jul 2011
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#1
Exclamation  Script for proper physic enabling[MAP START]

So i was thinking.

With the amount of objects with physics, is there a script to make sure all the physical props dont just all act physical on a maps start

By that i mean, usually you wont get every prop to be touching a surface perfectly so there wouldnt be any interaction on a maps load, and having every prop use physics at once could cause some annoying stutterting/freezing/ and possibly crashing on lower end machines.

Is there a script or a good way to have it so you can trigger when you want physics to load for props so they dont just all go at once?
07-22-2011, 06:03 PM
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Script for proper physic enabling[MAP START] - by Rel - 07-22-2011, 06:03 PM



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