Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Open-ended discussion on creation and design
Putmalk Offline
Senior Member

Posts: 290
Threads: 13
Joined: Apr 2012
Reputation: 15
#16
RE: Open-ended discussion on creation and design

I think it's the player's role to understand how the game plays and how to interact with the game, but it's the designer's role to understand the systems in play and analyze every detail. Ever notice how a game loses its fun when the intrigue is stripped away? This is how I felt when I played Civilization...the minute the player understands how to game the system and understand how everything works, the less enjoying it becomes, in my opinion at least.

04-05-2012, 09:56 PM
Find


Messages In This Thread
RE: Open-ended discussion on creation and design - by Putmalk - 04-05-2012, 09:56 PM



Users browsing this thread: 1 Guest(s)