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[SOLVED]Collide doesn't work (I must be blind)
Zaffre Away
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Posts: 867
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#6
RE: Collide doesn't work (I must be blind)

Damn. I had the same problem for Rising Water in its early stages, where a Suitor would come from a door, patrol a bit, then walk into a Script Area and become inactive, but I could never get it right. I eventually scrapped the idea when I came up with the whole "sea level is rising" type thing instead of the "captured and dragged into a mansion, you have to escape" idea which I originally had, instead replacing it with a Lurker that becomes active after you interact with a certain door. If I knew how to fix it, though, I would help you.

Still can't get the Lurker to get unstuck from door frames though Dodgy

As of September 2nd, 2014, I've left the Frictional forums. Check my profile for more details.
(This post was last modified: 09-01-2012, 01:48 AM by Zaffre.)
09-01-2012, 01:43 AM
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RE: Collide doesn't work (I must be blind) - by Zaffre - 09-01-2012, 01:43 AM



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