Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Spreading Broken Plates
Dominic0904 Offline
Member

Posts: 63
Threads: 14
Joined: Apr 2011
Reputation: 0
#4
RE: Spreading Broken Plates

(03-25-2013, 07:10 PM)NaxEla Wrote: Using SetPropHealth, you can make the plates explode.
SetPropHealth("NameOfPlate", 0);

That works great! Is there an easier way to do it for multiple different plates? So I don't have to keep copy and pasting that function and changing the name?

Because I may need to get 20-30+ plates to be smashed in that room.
(This post was last modified: 03-25-2013, 07:57 PM by Dominic0904.)
03-25-2013, 07:49 PM
Find


Messages In This Thread
Spreading Broken Plates - by Dominic0904 - 03-25-2013, 07:03 PM
RE: Spreading Broken Plates - by Akos115 - 03-25-2013, 07:08 PM
RE: Spreading Broken Plates - by NaxEla - 03-25-2013, 07:10 PM
RE: Spreading Broken Plates - by Dominic0904 - 03-25-2013, 07:49 PM
RE: Spreading Broken Plates - by NaxEla - 03-25-2013, 07:57 PM
RE: Spreading Broken Plates - by Dominic0904 - 03-25-2013, 08:02 PM



Users browsing this thread: 1 Guest(s)