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Penumbra [Chasing] Spiders.
SSEAlexander Offline
Senior Member

Posts: 422
Threads: 26
Joined: Feb 2014
Reputation: 1
#11
RE: Penumbra [Chasing] Spiders.

(03-13-2014, 05:17 PM)Mudbill Wrote: I don't know if there are any other softwares that are "easier" to use, because very few are supported. You MIGHT be able to use Blender, but personally I find it much more difficult than Maya. Also 3ds Max should work, but only with the beta patch. Otherwise I think you have to use Maya for animations no matter what. Does hitting 6 on the keyboard not do anything? It's a shortcut for one of the buttons above the viewport to enable the faces and textures on them.
of course it does.
When i opened for example the Intelligencer from The Great Work custom story or the Orginal Brute,it was just skeleton.But i pressed 6 and reloaded the model,and it worked. But i cannot open hunter or spider anymore.
I am trying to find way to make Gigatnic spider for my custom story "Penumbra Apocalypse". But i cannot open it`s .dae
03-13-2014, 05:30 PM
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Messages In This Thread
Penumbra [Chasing] Spiders. - by SSEAlexander - 02-26-2014, 02:30 PM
RE: Penumbra [Chasing] Spiders. - by Neelke - 03-07-2014, 04:40 PM
RE: Penumbra [Chasing] Spiders. - by SSEAlexander - 03-07-2014, 06:40 PM
RE: Penumbra [Chasing] Spiders. - by Mudbill - 03-07-2014, 07:57 PM
RE: Penumbra [Chasing] Spiders. - by SSEAlexander - 03-08-2014, 10:28 PM
RE: Penumbra [Chasing] Spiders. - by Mudbill - 03-08-2014, 11:49 PM
RE: Penumbra [Chasing] Spiders. - by SSEAlexander - 03-09-2014, 04:34 PM
RE: Penumbra [Chasing] Spiders. - by SSEAlexander - 03-13-2014, 02:57 PM
RE: Penumbra [Chasing] Spiders. - by Mudbill - 03-13-2014, 05:17 PM
RE: Penumbra [Chasing] Spiders. - by SSEAlexander - 03-13-2014, 05:30 PM
RE: Penumbra [Chasing] Spiders. - by SSEAlexander - 03-14-2014, 09:03 PM
RE: Penumbra [Chasing] Spiders. - by Traggey - 03-15-2014, 10:30 AM
RE: Penumbra [Chasing] Spiders. - by SSEAlexander - 04-13-2014, 08:28 AM
RE: Penumbra [Chasing] Spiders. - by Traggey - 04-13-2014, 09:09 AM



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