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Amontillado (v1.1) - RELEASE 5/10
jmitchell Offline
Junior Member

Posts: 31
Threads: 6
Joined: Feb 2015
Reputation: 2
#4
RE: Amontillado

(03-29-2015, 02:36 PM)Daemian Wrote: Good luck. Don't get too lazy on those ceilings.
About the levels, just three sounds like you're making large maps, and I'd recommend using smaller levels, are easier to handle/work with.

But players don't look up! Tongue
Also, yes, they're pretty large. I forgot to mention that I'm going to be spending a lot of time optimizing as well. However, there's a bit of backtracking in these as well, which helps mitigate that.

(03-29-2015, 02:38 PM)MrBehemoth Wrote: I love this concept! I know the story well, so I can imagine you could get a lot of atmosphere out of it. Good luck.

Thanks! I've been looking at The Second Dimension, and it still amazes me what you've done there. My classmates were also impressed.

03-29-2015, 03:49 PM
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Messages In This Thread
Amontillado (v1.1) - RELEASE 5/10 - by jmitchell - 03-29-2015, 05:11 AM
RE: Amontillado - by Daemian - 03-29-2015, 02:36 PM
RE: Amontillado - by MrBehemoth - 03-29-2015, 02:38 PM
RE: Amontillado - by jmitchell - 03-29-2015, 03:49 PM
RE: Amontillado - UPDATE 4/12 - by jmitchell - 04-18-2015, 12:39 AM
RE: Amontillado - by jmitchell - 04-13-2015, 03:35 AM
RE: Amontillado - UPDATE 5/6 - by jmitchell - 05-06-2015, 05:20 PM
RE: Amontillado - UPDATE 5/6 - by A.M Team - 05-06-2015, 07:53 PM
RE: Amontillado - RELEASE 5/10 - by jmitchell - 05-10-2015, 09:54 PM
RE: Amontillado - RELEASE 5/10 - by DnALANGE - 05-11-2015, 07:05 PM
RE: Amontillado - RELEASE 5/10 - by jmitchell - 05-11-2015, 11:40 PM



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