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Hardware/Shaders
Thomas Offline
Frictional Games

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#2
RE: Shaders

It uses OpenGL so there is not really any 100% equivalent. But generally speaking it requires shader model 2 and has a few shader model 3 stuff (mostly dynamic branching).
08-01-2010, 12:24 AM
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Messages In This Thread
Hardware/Shaders - by rini - 08-01-2010, 12:21 AM
RE: Shaders - by Thomas - 08-01-2010, 12:24 AM
RE: Hardware/Shaders - by Googolplex - 08-04-2010, 06:06 PM



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