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Penumbra and HPL2
Hannibal Offline
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Posts: 22
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#9
RE: Penumbra and HPL2

(10-01-2010, 05:11 PM)Urkle Wrote: Actually there are many pieces that were not rewritten in HPL2. Largely is was the rendering pipeline as HPL2 uses FBOs to do rendering where, as HPL1 did not.

So it was not a rewrite from scratch.

Interesting! Do you have any links/references that discuss the changes in HPL2 in more detail... curious... Smile
10-01-2010, 06:51 PM
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Messages In This Thread
Penumbra and HPL2 - by KavazovAngel - 08-27-2010, 05:13 PM
RE: Penumbra and HPL2 - by Sexbad - 08-27-2010, 06:48 PM
RE: Penumbra and HPL2 - by Setlec - 08-29-2010, 05:48 AM
RE: Penumbra and HPL2 - by eliasfrost - 08-29-2010, 10:30 AM
RE: Penumbra and HPL2 - by KavazovAngel - 08-29-2010, 02:25 PM
RE: Penumbra and HPL2 - by Argoon - 08-30-2010, 01:23 AM
RE: Penumbra and HPL2 - by Hannibal - 10-01-2010, 04:59 PM
RE: Penumbra and HPL2 - by Urkle - 10-01-2010, 05:11 PM
RE: Penumbra and HPL2 - by Hannibal - 10-01-2010, 06:51 PM
RE: Penumbra and HPL2 - by hollowleviathan - 10-04-2010, 10:49 PM
RE: Penumbra and HPL2 - by Urkle - 10-04-2010, 11:00 PM
RE: Penumbra and HPL2 - by hollowleviathan - 10-05-2010, 12:24 AM
RE: Penumbra and HPL2 - by Urkle - 10-07-2010, 02:41 PM
RE: Penumbra and HPL2 - by house - 11-19-2010, 07:11 PM
RE: Penumbra and HPL2 - by Liamgraves3 - 08-27-2011, 09:57 AM
RE: Penumbra and HPL2 - by plutomaniac - 08-27-2011, 11:29 AM
RE: Penumbra and HPL2 - by Urkle - 08-27-2011, 03:30 PM



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