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Enable Parallax Quality for improved texture rendering
Kein Offline
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#30
RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA !

(09-27-2010, 09:00 PM)sgi Wrote: All-right, everyone!
Here, I present you the most advanced shader ever created for Amnesia: The Dark Descent by Frictional Games!
Feel the power of the real shadow distorting and parallax occlusion mapping with eye-vector clamping for minimizing slope artefacts!
Big Grin
https://docs.google.com/leaf?id=0B4u3BAU...y=CKyfz_oD

P.S. Don't forget to change ParallaxQuality="1" and GBufferType="1" in main_settings.cfg in Documents/Amnesia folder.

https://docs.google.com/[...]

You are amazing, dude. You sharing a ~3Kb file via Google.Docs, which always on HTTPS and requires gmail account as well.
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RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA ! - by Kein - 09-27-2010, 11:23 PM



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