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How can I make animations for my very own enemy for Amnesia?
crisosphinx Offline
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RE: How can I make animations for my very own enemy for Amnesia?

(01-29-2017, 08:41 AM)Romulator Wrote: You need to import the models into a 3D model editor and edit them from there. Two of the applications you can consider are Maya or Blender.

I just decided to log on and check the forums for the first time in like... 4 years... Romulator is correct! You need to animate the models in Blender or Maya with a skeleton or rig. Save the animation out as a .dae file. Make sure the file actually contains animation. If it doesn't, nothing will show.

(Make sure you click the check box next to "include animation".)

Cheers!

Animation and Rig questions -> crisosphinx@yahoo.com

3D Generalist. Notable work on FG Forums - The Great Work, Five Magics and Cowards Debt.
01-29-2017, 11:39 PM
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RE: How can I make animations for my very own enemy for Amnesia? - by crisosphinx - 01-29-2017, 11:39 PM



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