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How to use crowbar to unlock door? (Solved)
triadtimes Offline
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Posts: 508
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Joined: Jan 2011
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#6
RE: How to use crowbar to unlock door?

(01-09-2011, 11:38 PM)HumiliatioN Wrote: The problems might be that you don't have a crowbar_joint_1 (which should be not active) at prison_section_1, and you might not have all of the necessary scripting areas.

Oh, I Forgot that thanks... But now its only opens and there is that Area effect but not that when you must turn that crowbar to open.. Only Soundeffect and particle then its open not that Crowbar animation i mean Smile

I think your problem is that you have your area directly on the crowbar

It should look (somewhat) like this:
Spoiler below!
[Image: Crowbar01.jpg]
Notice that the crowbar_joint_1 is not in the ScriptArea but can be moved into it

I think yours looks like this:
Spoiler below!
[Image: Crowbar02.jpg]
See that the crowbar is in the ScriptArea and will automatically fire AddEntityCollideCallback("crowbar_joint_1", "ScriptArea_1", "CollideAreaBreakDoor", true, 1);

01-09-2011, 11:53 PM
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RE: How to use crowbar to unlock door? - by triadtimes - 01-09-2011, 11:53 PM



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