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multiple script problem!!!
Oscar House Offline
Senior Member

Posts: 302
Threads: 3
Joined: Nov 2010
Reputation: 9
#4
RE: multiple script problem!!!

Just add the second Callback in the OnStart function and make a function for the callback, like this:

void OnStart()
{
AddUseItemCallback("", "awesomekey_1", "awesomedoor_1", "UsedKeyOnDoor1", true);
AddUseItemCallback("", "awesomekey_2", "awesomedoor_2", "UsedKeyOnDoor2", true);
}

void UsedKeyOnDoor1(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("awesomedoor_1", false, true);
PlaySoundAtEntity("", "unlock_door", "awesomedoor_1", 0, false);
RemoveItem("awesomekey_1");
}

void UsedKeyOnDoor2(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("awesomedoor_2", false, true);
PlaySoundAtEntity("", "unlock_door", "awesomedoor_2", 0, false);
RemoveItem("awesomekey_2");
}

[Image: 2exldzm.png]
02-12-2011, 10:56 PM
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Messages In This Thread
multiple script problem!!! - by muminmuffin - 02-12-2011, 10:32 PM
RE: multiple script problem!!! - by Urkle - 02-12-2011, 10:40 PM
RE: multiple script problem!!! - by muminmuffin - 02-12-2011, 10:46 PM
RE: multiple script problem!!! - by Oscar House - 02-12-2011, 10:56 PM
RE: multiple script problem!!! - by muminmuffin - 02-12-2011, 11:02 PM
RE: multiple script problem!!! - by Fireintex - 11-09-2011, 12:01 AM
RE: multiple script problem!!! - by Tanshaydar - 11-09-2011, 05:38 AM
RE: multiple script problem!!! - by 5BitHero - 06-14-2013, 09:15 PM



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