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Scripting Answers
Simpanra Offline
Senior Member

Posts: 314
Threads: 28
Joined: Mar 2011
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#2
RE: Scripting Answers

yo =) ok so i have tried using the "ui_terror_meter" sound file (it is the high pitch noise you hear when being chased) to simulate a chase (so you think something is there but nothing is), i used the PlaySoundAtEntity function for this. However, StopSound doesnt manage to cancel it =(

I then tried the PlayGuiSound function but this still wasnt cancelled by the StopSound function.

I am now resorting to playing it as a music file =/ why wouldnt the StopSound work? =/
05-10-2011, 07:21 PM
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Messages In This Thread
Scripting Answers - by Kyle - 05-10-2011, 07:03 PM
RE: Scripting Answers - by Simpanra - 05-10-2011, 07:21 PM
RE: Scripting Answers - by Kyle - 05-10-2011, 07:38 PM
RE: Scripting Answers - by Simpanra - 05-10-2011, 07:58 PM
RE: Scripting Answers - by Tesseract - 07-26-2011, 11:14 AM
RE: Scripting Answers - by Kyle - 07-26-2011, 12:23 PM
RE: Scripting Answers - by Tesseract - 07-26-2011, 01:06 PM
RE: Scripting Answers - by HumiliatioN - 07-26-2011, 01:12 PM
RE: Scripting Answers - by Tesseract - 07-26-2011, 01:16 PM
RE: Scripting Answers - by Kyle - 07-26-2011, 01:34 PM
RE: Scripting Answers - by HumiliatioN - 07-26-2011, 01:35 PM



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