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Slow game and black screen
Zhadius Offline
Junior Member

Posts: 5
Threads: 1
Joined: Mar 2011
Reputation: 0
#8
Solved: 8 Years, 2 Months, 2 Weeks ago RE: Slow game and black screen

No change =/
Low settings at 800x600 running as administrator.
Same problems D=

Version 1.20 - s0-539
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 800x600 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos:(-1x-1)
Setting video mode: 800 x 600 - 32 bpp
Init Glew...OK
Setting up OpenGL
  Vendor: Intel
  Renderer: Intel(R) HD Graphics
  Version: 2.1.0 - Build 8.15.10.2361
  Max texture image units: 16
  Max texture coord units: 8
  Max user clip planes: 6
  Two sided stencil: 1
  Vertex Buffer Object: 1
  Anisotropic filtering: 1
  Max Anisotropic degree: 16
  Multisampling: 1
  Texture compression: 1
  Texture compression S3TC: 1
  Auto generate MipMaps: 1
  Render to texture: 1
  Max draw buffers: 8
  Max color render targets: 8
  Packed depth-stencil: 1
  Texture float: 1
  GLSL Version: 1.20  - Intel Build 8.15.10.2361
  ShaderModel 2: 1
  ShaderModel 3: 1
  ShaderModel 4: 0
  OGL ATIFragmentShader: 0
ATTENTION: System does not support const arrays in glsl!
Setting up G-Bugger: type: 0 texturenum: 3
Adding engine materials
Initializing DevIL
  Vendor String: Abysmal Software
  Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
  Version Number: 168
Adding engine post effects
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
  Available OpenAL devices:
   0. Generic Software on Alto-falantes (Dispositivo de High Definition Audio)(OpenAL default)
  Trying to open device 'Generic Software on Alto-falantes (Dispositivo de High Definition Audio)'... Success!
  Number of mono sources: 32
  Streaming setup: 4 Buffers x 262144 bytes each
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
-------- Loading map 'menu_bg.map' ---------
    Cache Loading: 1538 ms
  Entities: 349 ms
  Compilation: 1 ms
  Total: 1902 ms
  Meshes created: 25
  Bodies created: 5
-------- Loading complete ---------
--------------------------------------------------------

Game Running
--------------------------------------------------------
Setting profile: 'Zhadius' Path: 'C:\Users\Raul\Documents/Amnesia/Main/Zhadius/'
-------- BEGIN LOAD FROM C:\Users\Raul\Documents/Amnesia/Main/Zhadius/AutoSave_Archives_2011_6_6_11_43_6_0.sav ---------
LOADING SAVE GAME!
-------- Loading map '03_archives.map' ---------
    Cache Loading: 3305 ms
  Entities: 2998 ms
  Compilation: 104 ms
  Total: 6816 ms
  Meshes created: 300
  Bodies created: 92
-------- Loading complete ---------
WARNING: Could not find player start node ''
ERROR: StartPos '' does not exist!
-------- END LOAD ---------
ERROR: Couldn't create SoundEntity 'react_scare6.snt'
ERROR: Couldn't create SoundEntity 'step_walk_generic_hard.snt'
ERROR: Couldn't create SoundEntity 'step_walk_generic_hard.snt'
-------- Loading map 'menu_bg.map' ---------
    Cache Loading: 1526 ms
  Entities: 333 ms
  Compilation: 1 ms
  Total: 1871 ms
  Meshes created: 25
  Bodies created: 5
-------- Loading complete ---------
--------------------------------------------------------

Statistics
--------------------------------------------------------
Medium framerate: 12.401767
--------------------------------------------------------

User Exit
--------------------------------------------------------
Saving main config.
Saving user config.
Deleting game modules.
   'LuxInputHandler'
   'LuxHelpFuncs'
   'LuxSaveHandler'
   'LuxScriptHandler'
   'LuxProgressLogHandler'
   'LuxMapHandler'
   'LuxMapHelper'
   'LuxPlayer'
   'LuxInsanityHandler'
   'LuxDebugHandler'
   'LuxEffectRenderer'
   'LuxMusicHandler'
   'LuxMusicHandler'
   'LuxEffectHandler'
   'LuxCompletionCountHandler'
   'LuxGlobalDataHandler'
   'LuxHintHandler'
   'LuxPostEffectHandler'
   'LuxPreMenu'
   'LuxDebugHandler'
   'LuxInventory'
   'LuxJournal'
   'LuxCredits'
   'LuxLoadScreenHandler'
Deleting config files.
--------------------------------------------------------

Exiting Gui Module
--------------------------------------------------------
Deleting all sets
Deleting all skins
Deleting all gfx elements
Deleting all materials
--------------------------------------------------------

Exiting Generate Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Scene Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Input Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Sound Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Graphics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Resources Module
--------------------------------------------------------
Done with fonts
Done with scripts
Done with particles
Done with sounds
Done with meshes
Done with materials
Done with Gpu programs
Done with images
Destroyed all textures
Done with sound entities
Done with animations
Done with ent files
All resources deleted
--------------------------------------------------------

Exiting Physics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting System Module
--------------------------------------------------------
--------------------------------------------------------

Deleting game setup provided by user
- Deleting lowlevel stuff.
  Physics
  Sound
  Input
  Resources
  System
  Graphics
  Haptic
HPL Exit was successful!

|--Memory Manager Report-------------------------------|
|
| No memory leaks detected. Memory left: 0
|
|------------------------------------------------------|
The hpl.log if it is needed.
(This post was last modified: 06-08-2011, 12:11 AM by Zhadius.)
06-08-2011, 12:11 AM
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Messages In This Thread
Slow game and black screen - by Zhadius - 06-07-2011, 12:15 AM
RE: Slow game and black screen - by plutomaniac - 06-07-2011, 12:40 AM
RE: Slow game and black screen - by Zhadius - 06-07-2011, 12:51 AM
RE: Slow game and black screen - by jens - 06-07-2011, 06:08 AM
RE: Slow game and black screen - by plutomaniac - 06-07-2011, 02:15 PM
RE: Slow game and black screen - by Zhadius - 06-07-2011, 05:15 PM
RE: Slow game and black screen - by plutomaniac - 06-07-2011, 07:32 PM
RE: Slow game and black screen - by Zhadius - 06-08-2011, 12:11 AM
RE: Slow game and black screen - by jens - 06-08-2011, 06:41 AM
RE: Slow game and black screen - by plutomaniac - 06-08-2011, 08:06 AM
RE: Slow game and black screen - by Zhadius - 06-08-2011, 02:44 PM
RE: Slow game and black screen - by plutomaniac - 06-08-2011, 02:58 PM



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